The RTSS Image Generation System.

Main market demands for the visual system of a simulator are photorealism and low latency time. RTSS, a general purpose image generation module developed within the European ESPRIT project HAMLET, can meet these demands through the use of High Performance Computing technology. This technology provides the needed communication and computing power. Moreover, by using parallel processing, the whole system is scalable, i.e., the same software and hardware design can be used for small, cheap systems, as well as for high-end view simulations. This allows an easy adaptation to the user's needs. RTSS also includes an object and scenario editor implemented on a work station, as well as filters to other object data standards. This paper will give an introduction to the soft- and hardware design of RTSS. It will then present the features of the system as well as the interfaces: the filters to import external model data and the interfaces to the simulation system itself.