Interactive Visualization of Large Higher-Order Tetrahedral Data
暂无分享,去创建一个
[1] Yuan Zhou,et al. Interactive Point-Based Rendering of Higher-Order Tetrahedral Data , 2006, IEEE Transactions on Visualization and Computer Graphics.
[2] Marc Levoy,et al. Frequency domain volume rendering , 1993, SIGGRAPH.
[3] L. Thompson. Design and analysis of space‐time and Galerkin/least‐squares finite element methods for fluid‐structure interaction in exterior domains , 1994 .
[4] Marc Levoy,et al. The Use of Points as a Display Primitive , 2000 .
[5] William L. Hibbard,et al. The VIS-5D system for easy interactive visualization , 1990, Proceedings of the First IEEE Conference on Visualization: Visualization `90.
[6] Yuan Zhou,et al. Pixel-exact rendering of spacetime finite element solutions , 2004, IEEE Visualization 2004.
[7] Robert B. Haber,et al. A space-time discontinuous Galerkin method for linearized elastodynamics with element-wise momentum balance , 2006 .
[8] David S. Ebert,et al. Instant Volumetric Understanding with Order‐Independent Volume Rendering , 2004, Comput. Graph. Forum.
[9] Alla Sheffer,et al. Pitching Tents in Space-Time: Mesh Generation for Discontinuous Galerkin Method , 2002, Int. J. Found. Comput. Sci..
[10] G. Kindlmann,et al. Semi-automatic generation of transfer functions for direct volume rendering , 1998, IEEE Symposium on Volume Visualization (Cat. No.989EX300).
[11] Melanie Tory,et al. 4D space-time techniques: a medical imaging case study , 2001, Proceedings Visualization, 2001. VIS '01..
[12] Valerio Pascucci,et al. The contour spectrum , 1997 .
[13] D. Tortorelli,et al. A Space-Time Discontinuous Galerkin Method for Elastodynamic Analysis , 2000 .
[14] Matthias Zwicker,et al. Hardware-accelerated adaptive EWA volume splatting , 2004, IEEE Visualization 2004.
[15] Russell H. Taylor,et al. Rendering tetrahedral meshes with higher-order attenuation functions for digital radiograph reconstruction , 2005, VIS 05. IEEE Visualization, 2005..
[16] Wheeler Ruml,et al. Design Gallery Browsers Based on 2D and 3D Graph Drawing , 1997, GD.
[17] P. Roe,et al. Space-Time Methods for Hyperbolic Conservation Laws , 1998 .
[18] R. Haber,et al. A spacetime discontinuous Galerkin method for scalar conservation laws , 2004 .
[19] William E. Lorensen,et al. The Transfer Function Bake-Off , 2001, IEEE Computer Graphics and Applications.
[20] Santiago V. Lombeyda,et al. TetSplat: real-time rendering and volume clipping of large unstructured tetrahedral meshes , 2004, IEEE Visualization 2004.
[21] Martin Kraus,et al. Hardware-based ray casting for tetrahedral meshes , 2003, IEEE Visualization, 2003. VIS 2003..
[22] Chaomei Chen,et al. Content-based image visualization , 2000, 2000 IEEE Conference on Information Visualization. An International Conference on Computer Visualization and Graphics.
[23] L. Yin. A Spacetime Discontinuous Galerkin Finite-Element Method for Elastodynamic Analysis , 2002 .
[24] Thomas Ertl,et al. High-quality unstructured volume rendering on the PC platform , 2002, HWWS '02.
[25] Hans Hagen,et al. Hierarchical clustering for unstructured volumetric scalar fields , 2003, IEEE Visualization, 2003. VIS 2003..
[26] Paul A. Beardsley,et al. Design galleries: a general approach to setting parameters for computer graphics and animation , 1997, SIGGRAPH.
[27] Pedro V. Sander,et al. Discontinuity edge overdraw , 2001, I3D '01.
[28] Joe Michael Kniss,et al. Interactive volume rendering using multi-dimensional transfer functions and direct manipulation widgets , 2001, Proceedings Visualization, 2001. VIS '01..
[29] Wolfgang Straßer,et al. Tetrahedral mesh compression with the cut-border machine , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[30] Scott Schaefer,et al. Smooth Geometry Images , 2003, Symposium on Geometry Processing.
[31] Robert J. Moorhead,et al. Exploring feature detection techniques for time-varying volumetric data , 1994, Proceedings of Workshop on Visualization and Machine Vision.
[32] Andreas Kolb,et al. Opacity Peeling for Direct Volume Rendering , 2006, Comput. Graph. Forum.
[33] Michael D. McCool,et al. Shader metaprogramming , 2002, HWWS '02.
[34] E. Danovaro,et al. Multiresolution tetrahedral meshes: an analysis and a comparison , 2002, Proceedings SMI. Shape Modeling International 2002.
[35] Marc Stamminger,et al. Sequential point trees , 2003, ACM Trans. Graph..
[36] Markus Hadwiger,et al. High-quality two-level volume rendering of segmented data sets on consumer graphics hardware , 2003, IEEE Visualization, 2003. VIS 2003..
[37] Han-Wei Shen,et al. Sweeping simplices: a fast iso-surface extraction algorithm for unstructured grids , 1995, Proceedings Visualization '95.
[38] Alper Üngör,et al. Building spacetime meshes over arbitrary spatial domains , 2002, Engineering with Computers.
[39] Hanspeter Pfister,et al. Generation of transfer functions with stochastic search techniques , 1996, Proceedings of Seventh Annual IEEE Visualization '96.
[40] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[41] Robert Michael Kirby,et al. Ray-tracing polymorphic multidomain spectral/hp elements for isosurface rendering , 2006, IEEE Transactions on Visualization and Computer Graphics.
[42] Martin Kraus,et al. Hardware-accelerated volume and isosurface rendering based on cell-projection , 2000 .
[43] John C. Hart,et al. The ray engine , 2002, HWWS '02.
[44] Barthold Lichtenbelt,et al. Introduction to volume rendering , 1998 .
[45] Kwan-Liu Ma,et al. RGVis: region growing based techniques for volume visualization , 2003, 11th Pacific Conference onComputer Graphics and Applications, 2003. Proceedings..
[46] William R. Mark,et al. Cg: a system for programming graphics hardware in a C-like language , 2003, ACM Trans. Graph..
[47] Rüdiger Westermann,et al. Acceleration techniques for GPU-based volume rendering , 2003, IEEE Visualization, 2003. VIS 2003..
[48] Pat Hanrahan,et al. Ray tracing on programmable graphics hardware , 2002, SIGGRAPH Courses.
[49] Pat Hanrahan,et al. A real-time procedural shading system for programmable graphics hardware , 2001, SIGGRAPH.
[50] David C. Banks,et al. Counting cases in marching cubes: toward a generic algorithm for producing substitopes , 2003, IEEE Visualization, 2003. VIS 2003..
[51] Lee Westover,et al. Footprint evaluation for volume rendering , 1990, SIGGRAPH.
[52] Torsten Möller,et al. Transfer Functions on a Logarithmic Scale for Volume Rendering , 2004, Graphics Interface.
[53] Raghu Machiraju,et al. Salient iso-surface detection with model-independent statistical signatures , 2001, Proceedings Visualization, 2001. VIS '01..
[54] Thomas Ertl,et al. Herarchical splatting of scattered data , 2003, IEEE Visualization, 2003. VIS 2003..
[55] Renato Pajarola,et al. Stream-processing points , 2005, VIS 05. IEEE Visualization, 2005..
[56] Leif Kobbelt,et al. High-quality point-based rendering on modern GPUs , 2003, 11th Pacific Conference onComputer Graphics and Applications, 2003. Proceedings..
[57] Jörg Peters,et al. Curved PN triangles , 2001, I3D '01.
[58] V. Pascucci,et al. Hypervolume visualization: a challenge in simplicity , 1998, VVS '98.
[59] Michael D. McCool,et al. Interactive maximum projection volume rendering , 1995, Proceedings Visualization '95.
[60] Martin Kraus,et al. Scale-invariant volume rendering , 2005, VIS 05. IEEE Visualization, 2005..
[61] Michael J. Swain,et al. Color indexing , 1991, International Journal of Computer Vision.
[62] Chaoli Wang,et al. High dimensional direct rendering of time-varying volumetric data , 2003, IEEE Visualization, 2003. VIS 2003..
[63] Wolfgang Straßer,et al. Interactive rendering of large volume data sets , 2002, IEEE Visualization, 2002. VIS 2002..
[64] Rafael Wiemker,et al. Fast detection of meaningful isosurfaces for volume data visualization , 2001, Proceedings Visualization, 2001. VIS '01..
[65] Roger Crawfis,et al. Isosurfacing in higher dimensions , 2000 .