Incorporating augmented reality content in Engineering Design Graphics materials

This paper describes the development and integration of augmented reality content with traditional Engineering Design Graphics materials, and presents the results of a preliminary usability study conducted with Freshman Engineering students. The resources developed combine printed text and images with interactive three-dimensional content with the purpose of enhancing the understanding of technical graphics concepts and improving the students' visualization skills. In general, students had a very positive reaction when first presented with the materials and showed an optimistic attitude while interacting with the content. Additionally, augmented reality materials promote the development of self-directed learning skills and self-assessment.

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