Adaptive 3D Virtual Learning Environments—A Review of the Literature
暂无分享,去创建一个
[1] Vincent Wade,et al. Personalised Learning for Casual Games: The 'Language Trap' Online Language Learning Game , 2010 .
[2] Augusto Celentano,et al. Adaptive interaction in Web3D virtual worlds , 2004, Web3D '04.
[3] Bing Xu,et al. A Personalized Assistant in 3D Virtual Shopping Environment , 2010, 2010 Second International Conference on Intelligent Human-Machine Systems and Cybernetics.
[4] Maurice Hendrix,et al. Integrating serious games in adaptive hypermedia applications for personalised learning experiences , 2013 .
[5] Maria Roussou,et al. Authoring Personalized Interactive Museum Stories , 2014, ICIDS.
[6] Steve DiPaola,et al. Designing an adaptive multimedia interactive to support shared learning experiences , 2006, SIGGRAPH '06.
[7] Ying Tang,et al. kNN-based adaptive virtual reality game system , 2014, Proceedings of the 11th IEEE International Conference on Networking, Sensing and Control.
[8] Fernando F. de Sousa,et al. Three-dimensional Virtual Environments Adaptive to the Student's Profile for Distance Learning , 2005 .
[9] Olga De Troyer,et al. Authoring Adaptive 3D Virtual Learning Environments , 2014, Int. J. Virtual Pers. Learn. Environ..
[10] Franca Garzotto,et al. Designing patterns for adaptive or adaptable educational hypermedia: a taxonomy , 2004 .
[11] Yavuz Akbulut,et al. Adaptive educational hypermedia accommodating learning styles: A content analysis of publications from 2000 to 2011 , 2012, Comput. Educ..
[12] Michele D. Dickey. Brave new (interactive) worlds: A review of the design affordances and constraints of two 3D virtual worlds as interactive learning environments , 2005, Interact. Learn. Environ..
[13] Henry Jenkins. Game Design as Narrative Architecture , 2003 .
[14] Augusto Celentano,et al. Observing and adapting user behavior in navigational 3D interfaces , 2004, AVI.
[15] Luca Chittaro,et al. Guiding visitors of Web3D worlds through automatically generated tours , 2003, Web3D '03.
[16] Francisco Milton Mendes Neto,et al. Using intelligent agents with educational goals in personalized recommendation of content in virtual learning environments 3D , 2013 .
[17] Chun-Yen Chang,et al. Adaptive presentation for effective Web-based learning of 3D content , 2004, IEEE International Conference on Advanced Learning Technologies, 2004. Proceedings..
[18] Stacy Marsella,et al. Serious Games for Language Learning: How Much Game, How Much AI? , 2005, AIED.
[19] Matthias Stifter,et al. U-Create: Creative Authoring Tools for Edutainment Applications , 2006, TIDSE.
[20] Manoel Ribeiro Filho,et al. A 3D learning tool for a hydroelectric unit , 2012, Comput. Appl. Eng. Educ..
[21] B. H. Thomas,et al. A process for systematically reviewing the literature: providing the research evidence for public health nursing interventions. , 2004, Worldviews on evidence-based nursing.
[22] Caitlin Kelleher,et al. Using storytelling to motivate programming , 2007, CACM.
[23] M. McDaniel,et al. Learning Styles , 2008, Psychological science in the public interest : a journal of the American Psychological Society.
[24] Thomas D. Parsons,et al. Adaptive virtual environments for neuropsychological assessment in serious games , 2012, IEEE Transactions on Consumer Electronics.
[25] J. Lindenberg,et al. Developing Adaptive User Interfaces Using a Game-based Simulation Environment , 2006 .
[26] Vincent P. Wade,et al. A comparative survey of Personalised Information Retrieval and Adaptive Hypermedia techniques , 2012, Inf. Process. Manag..
[27] Alenka Kavcic,et al. The role of user models in adaptive hypermedia systems , 2000, 2000 10th Mediterranean Electrotechnical Conference. Information Technology and Electrotechnology for the Mediterranean Countries. Proceedings. MeleCon 2000 (Cat. No.00CH37099).
[28] Luca Chittaro,et al. Adding Adaptive Features to Virtual Reality Interfaces for E-Commerce , 2000, AH.
[29] Stefan Göbel,et al. StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-Linear Stories , 2008, 2008 International Conference on Automated Solutions for Cross Media Content and Multi-Channel Distribution.
[30] Peter Brusilovsky,et al. User Models for Adaptive Hypermedia and Adaptive Educational Systems , 2007, The Adaptive Web.
[31] Luca Chittaro,et al. Adaptive Hypermedia Techniques for 3D Educational Virtual Environments , 2007, IEEE Intelligent Systems.
[32] Luca Chittaro,et al. Web3D technologies in learning, education and training: Motivations, issues, opportunities , 2007, Comput. Educ..
[33] Denise Nicholson,et al. Adaptive Perceptual Training in a Virtual Environment , 2012 .
[34] Ezequiel Scott,et al. Are learning styles useful indicators to discover how students use Scrum for the first time? , 2014, Comput. Hum. Behav..
[35] Mykola Pechenizkiy,et al. Please Scroll down for Article New Review of Hypermedia and Multimedia Ah 12 Years Later: a Comprehensive Survey of Adaptive Hypermedia Methods and Techniques Ah 12 Years Later: a Comprehensive Survey of Adaptive Hypermedia Methods and Techniques , 2022 .
[36] Vic Lally,et al. Inter-Life: a novel, three-dimensional, virtual learning environment for life transition skills learning , 2015, Interact. Learn. Environ..
[37] Fernando Santos Osório,et al. AdapTIVE: an intelligent virtual environment and its application in e-commerce , 2004, Proceedings of the 28th Annual International Computer Software and Applications Conference, 2004. COMPSAC 2004..
[38] Luca Chittaro,et al. Dynamic generation of personalized VRML content: a general approach and its application to 3D e-commerce , 2002, Web3D '02.
[39] W. Lewis Johnson,et al. Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning , 2005, AIED.
[40] Natalia Stash,et al. AHA! The adaptive hypermedia architecture , 2003, HYPERTEXT '03.
[41] V. Shute,et al. Stealth Assessment: Measuring and Supporting Learning in Video Games , 2013 .
[42] Yevgen Biletskiy,et al. A semantic approach to expert system for e-Assessment of credentials and competencies , 2010, Expert Syst. Appl..
[43] Nilanjan Sarkar,et al. A Step towards Adaptive Multimodal Virtual Social Interaction Platform for Children with Autism , 2013, HCI.
[44] Paula J. Durlach,et al. Adaptive Technologies for Training and Education , 2015 .
[45] Baltasar Fernández-Manjón,et al. : an open source authoring environment for 3D adventure games in education , 2008, ACE '08.
[46] Alexandra I. Cristea,et al. Patterns in Authoring of Adaptive Educational Hypermedia: A Taxonomy of Learning Styles , 2005, J. Educ. Technol. Soc..
[47] V. Shute,et al. Adaptive Technologies for Training and Education: Adaptive Educational Systems , 2012 .
[48] Sue Greener. What do we mean by “student-centred” learning? , 2015, Interact. Learn. Environ..
[49] Peter Brusilovsky,et al. Adaptive Navigation Support in 3D E-Commerce Activities , 2002 .
[50] Andrew Olney,et al. Gaze tutor: A gaze-reactive intelligent tutoring system , 2012, Int. J. Hum. Comput. Stud..
[51] Baltasar Fernández-Manjón,et al. A narrative metaphor to facilitate educational game authoring , 2012, Comput. Educ..
[52] Stacy Kluge,et al. Teaching in Virtual Worlds: Opportunities and Challenges , 2008 .
[53] Hermie Hermens,et al. A self-learning personalized feedback agent for motivating physical activity , 2011, ISABEL '11.
[54] Alan Miller,et al. A taxonomy of virtual worlds usage in education , 2012, Br. J. Educ. Technol..
[55] Peter Brusilovsky,et al. Adaptive Hypermedia , 2001, User Modeling and User-Adapted Interaction.
[56] Torsten Reiners,et al. From Chaos Towards Sense: A Learner-Centric Narrative Virtual Learning Space , 2014 .
[57] Judith Good,et al. Adventure Author: An Authoring Tool for 3D Virtual Reality Story Construction , 2005 .
[58] Ahmad A. Kardan,et al. Adaptive systems: a content analysis on technical side for e-learning environments , 2015, Artificial Intelligence Review.
[59] Vincent P. Wade,et al. Adaptive Educational Games: Providing Non-invasive Personalised Learning Experiences , 2008, 2008 Second IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning.
[60] Ralf Steinmetz,et al. Video Game Personalization via Social Media Participation , 2014, GameDays.
[61] Shane Wilson,et al. Intelligent assessment and content personalisation in adaptive educational systems , 2013, 2013 12th International Conference on Information Technology Based Higher Education and Training (ITHET).
[62] Sebastian Arnold,et al. Adaptive Behavior with User Modeling and Storyboarding in Serious Games , 2013, 2013 International Conference on Signal-Image Technology & Internet-Based Systems.
[63] Luca Chittaro,et al. Employing virtual humans for education and training in X3D/VRML worlds , 2007, Comput. Educ..
[64] Steve Leung,et al. TSI-Enhanced Pedagogical Agents to Engage Learners in Virtual Worlds , 2013, Int. J. Distance Educ. Technol..
[65] Paola Batistoni,et al. International Conference , 2001 .
[66] Pearl Brereton,et al. Performing systematic literature reviews in software engineering , 2006, ICSE.
[67] Ok-Choon Park,et al. Adaptive Instructional Systems , 2007 .
[68] Les Carr,et al. Proceedings of the fourteenth ACM conference on Hypertext and hypermedia , 2003 .
[69] Olga De Troyer,et al. Authoring Storyline-based Adaptive 3D Virtual Learning Environments , 2018, CSEDU.
[70] Maria del Puy Carretero,et al. 3D animated agent for tutoring based on WebGL , 2013, Web3D '13.
[71] Owen Conlan,et al. Microadaptivity within complex learning situations - a personalized approach based on competence structures and problem spaces , 2007 .
[72] Barney Dalgarno,et al. What are the learning affordances of 3-D virtual environments? , 2010, Br. J. Educ. Technol..
[73] Z. Natto,et al. Quality assessment of systematic reviews and meta-analyses published in Saudi journals from 1997 to 2017 , 2019, Saudi medical journal.
[74] Arthur C. Graesser,et al. AutoTutor: an intelligent tutoring system with mixed-initiative dialogue , 2005, IEEE Transactions on Education.