Eye-hand co-ordination with force feedback
暂无分享,去创建一个
[1] C. S. Harris. Perceptual adaptation to inverted, reversed, and displaced vision. , 1965, Psychological review.
[2] S C Jacobsen,et al. Extended physiologic taction: design and evaluation of a proportional force feedback system. , 1989, Journal of rehabilitation research and development.
[3] M. Holly. The psychology of perspective and renaissance art , 1989 .
[4] Hong Z. Tan,et al. HUMAN FACTORS FOR THE DESIGN OF FORCE-REFLECTING HAPTIC INTERFACES , 1994 .
[5] Michael Deering,et al. High resolution virtual reality , 1992, SIGGRAPH.
[6] Kellogg S. Booth,et al. Evaluating 3D task performance for fish tank virtual worlds , 1993, TOIS.
[7] Kellogg S. Booth,et al. A study of interactive 3D point location in a computer simulated virtual environment , 1997, VRST '97.
[8] Colin Ware,et al. Evaluating stereo and motion cues for visualizing information nets in three dimensions , 1996, TOGS.
[9] Dennis Proffitt,et al. Quantifying immersion in virtual reality , 1997, SIGGRAPH.
[10] Christine L. MacKenzie,et al. Physical versus virtual pointing , 1996, CHI.
[11] P. Fitts. The information capacity of the human motor system in controlling the amplitude of movement. , 1954, Journal of experimental psychology.
[12] Kellogg S. Booth,et al. Fish tank virtual reality , 1993, INTERCHI.
[13] Yves Rossetti,et al. Prismatic displacement of vision induces transient changes in the timing of eye-hand coordination , 1993, Perception & psychophysics.
[14] I.,et al. Fitts' Law as a Research and Design Tool in Human-Computer Interaction , 1992, Hum. Comput. Interact..
[15] Jeff Rose,et al. Rotating virtual objects with real handles , 1999, TCHI.
[16] R. Held,et al. Adaptation to displaced and delayed visual feedback from the hand. , 1966 .