Infrastructure Design with Multiagent Systems and Virtual Reality Application to the PSA site
暂无分享,去创建一个
[1] George Papagiannakis,et al. Immersive VR decision training: telling interactive stories featuring advanced virtual human simulation technologies , 2003 .
[2] W. Lewis Johnson,et al. Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control , 1999, Appl. Artif. Intell..
[3] David P. Luebke,et al. Portals and mirrors: simple, fast evaluation of potentially visible sets , 1995, I3D '95.
[4] Didier Verna. Télé-Opération et Réalité Virtuelle : assistance à l'opérateur par modélisation cognitive de ses intentions. (Tele-Operation and Virtual Reality: assisting the operator by cognitive modelling of his intentions) , 2000 .
[5] Flavien Balbo,et al. Toward a Multi-agent Modelling Approach for Urban Public Transportation Systems , 2001, ESAW.
[6] A. Drogoul,et al. Approche multi-agent pour la simulation urbaine , 2002 .
[7] M. Janssen,et al. Multi-Agent Systems for the Simulation of Land-Use and Land-Cover Change: A Review , 2003 .
[8] Daniel Thalmann. Virtual sensors: a key tool for the artificial life of virtual actors , 1995 .
[9] Marc Cavazza,et al. Agents' Interaction in Virtual Storytelling , 2001, IVA.
[10] W ReynoldsCraig. Flocks, herds and schools: A distributed behavioral model , 1987 .
[11] Quasim H. Mehdi,et al. A new animation approach for visualizing intelligent agent behaviours in a virtual environment , 2002, Proceedings Sixth International Conference on Information Visualisation.
[12] Nicholas R. Jennings,et al. Intelligent agents: theory and practice , 1995, The Knowledge Engineering Review.
[13] Jacques Ferber,et al. Les Systèmes multi-agents: vers une intelligence collective , 1995 .
[14] Olivier Boissier,et al. When Can Knowledge-Based Systems Be Called Agents? , 1992 .
[15] Larry Kerschberg,et al. Knowledge Sifter: Agent-Based Ontology-Driven Search over Heterogeneous Databases Using Semantic Web Services , 2004, ICSNW.
[16] P. Waddell. UrbanSim: Modeling Urban Development for Land Use, Transportation, and Environmental Planning , 2002 .
[17] Daniel Thalmann,et al. An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context , 1999, Comput. Graph. Forum.
[18] Seth Teller,et al. Visibility Computations in Densely Occluded Polyhedral Environments , 1992 .
[19] Daniel Thalmann,et al. Synthetic Vision and Audition for Digital Actors , 1995, Comput. Graph. Forum.
[20] Soraia Raupp Musse,et al. A Model of Human Crowd Behavior : Group Inter-Relationship and Collision Detection Analysis , 1997, Computer Animation and Simulation.
[21] Daniel Thalmann,et al. Modeling Objects for Interaction Tasks , 1998, Computer Animation and Simulation.
[22] Stéphane Donikian. VUEMS: a virtual urban environment modeling system , 1997, Proceedings Computer Graphics International.
[23] Demetri Terzopoulos,et al. Animat vision: Active vision in artificial animals , 1995, Proceedings of IEEE International Conference on Computer Vision.
[24] Jean-Claude Latombe,et al. Fast synthetic vision, memory, and learning models for virtual humans , 1999, Proceedings Computer Animation 1999.
[25] Samir Aknine,et al. A multi-agent method for forming and dynamic restructuring of pareto optimal coalitions , 2002, AAMAS '02.
[26] Domitile Lourdeaux,et al. Conception d'un système de RV pour la formation des agents de conduite aux opérations en milieu ferroviaire , 1999 .
[27] R. S. Kalawsky. Keynote Address: The Future of Virtual Reality and Prototyping , 1999 .
[28] Daniel Thalmann,et al. Navigation for digital actors based on synthetic vision, memory, and learning , 1995, Comput. Graph..
[29] P. Torrens,et al. Cellular Automata and Urban Simulation: Where Do We Go from Here? , 2001 .
[30] Makram Bouzid. Contribution à la modélisation de l'interaction agent / environnement : modélisation stochastique et simulation parallèle , 2001 .
[31] Paul Waddell,et al. Introduction to Urban Simulation: Design and Development of Operational Models , 2004 .
[32] Anton Nijholt,et al. Jacob - An Animated Instruction Agent in Virtual Reality , 2000, ICMI.
[33] Olivier Simonin,et al. Modeling Self Satisfaction and Altruism to handle Action Selection and Reactive Cooperation , 2002 .
[34] Demetri Terzopoulos,et al. Artificial fishes: physics, locomotion, perception, behavior , 1994, SIGGRAPH.
[35] Joseph J. Pfeiffer,et al. Dynamic Spatial Partitioning for Real-Time Visibility Determination , 2003 .
[36] Derek Long,et al. Alarms: An Implementation of Motivated Agency , 1995, ATAL.
[37] Daniel Thalmann,et al. An artificial life environment for autonomous virtual agents with multi‐sensorial and multi‐perceptive features , 2004, Comput. Animat. Virtual Worlds.
[38] Daniel Thalmann,et al. A vision-based approach to behavioural animation , 1990, Comput. Animat. Virtual Worlds.
[39] Suzanne Pinson,et al. An Agent-based simulation for water sharing between different users , 2002, AAMAS '02.
[40] Allen Munro,et al. Integrating Pedagogical Agents into Virtual Environments , 1998, Presence.
[41] Hideyuki Tokuda,et al. Psychotherapy with virtual pet agents-the PSY-AAAT prototype system , 1998, Proceedings. 3rd Asia Pacific Computer Human Interaction (Cat. No.98EX110).
[42] Nicolas Gaud,et al. Vision System for Virtual Agents. Environment Model and Perception's Architecture for Multi-Agent Based Simulation in Virtual Environments. Application to a Pedestrian Simulation , 2004 .
[43] A. Drogoul. De la simulation multi-agents a la resolution collective de problemes : une etude de l'emergence de structures d'organisation dans les systemes multi-agents , 1993 .
[44] Anand S. Rao,et al. BDI Agents: From Theory to Practice , 1995, ICMAS.