Simulation of Rigid Origami
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This paper presents a system for computer based interactive simulation of origami, based on rigid origami model. Our system shows the continuous process of folding a piece of paper into a folded shape by calculating the configuration from the crease pattern. The configuration of the model is represented by crease angles, and the trajectory is calculated by projecting angles motion to the constrained space. Additionally, polygons are triangulated and crease lines are adjusted in order to make the model more flexible. Flexible motion and comprehensible representation of origami help users to understand the structure of the model and to fold the model from a crease pattern.
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