LightSet: enabling urban prototyping of interactive media façades
暂无分享,去创建一个
[1] William J. Mitchell,et al. Urban pixels: painting the city with light , 2009, CHI.
[2] Jan-Willem Strijbos,et al. Designing for interaction: Six steps to designing computer-supported group-based learning , 2004, Comput. Educ..
[3] N. Hoffart. Basics of Qualitative Research: Techniques and Procedures for Developing Grounded Theory , 2000 .
[4] Randolph G. Bias,et al. Research Methods for Human-Computer Interaction , 2010, J. Assoc. Inf. Sci. Technol..
[5] Sven Gehring,et al. Designing interaction with media façades: a case study , 2012, DIS '12.
[6] Markus Löchtefeld,et al. The mighty un-touchables: creating playful engagement on media façades , 2011, Mobile HCI.
[7] John Zimmerman,et al. Research through design as a method for interaction design research in HCI , 2007, CHI.
[8] Eva Hornecker,et al. VR/Urban: Spread.gun - design process and challenges in developing a shared encounter for media façades , 2010, BCS HCI.
[9] Antonio Krüger,et al. The media façade toolkit: prototyping and simulating interaction with media façades , 2013, UbiComp.
[10] Mirjam Struppek,et al. The social potential of Urban Screens , 2006 .
[11] Bill Moggridge,et al. Designing interactions , 2006 .
[12] Kim Halskov,et al. Designing urban media façades: cases and challenges , 2010, CHI.
[13] Véronique Brom. Vitra Design Museum , 2000 .
[14] Vijay Kumar,et al. 101 Design Methods: A Structured Approach for Driving Innovation in Your Organization , 2012 .
[15] Andreas Butz,et al. Multi-user interaction on media facades through live video on mobile devices , 2011, CHI.
[16] Christa Sommerer,et al. Media Facades as Architectural Interfaces , 2008 .
[17] Alan J. Dix,et al. Toward emergent technology for blended public displays , 2009, UbiComp.
[18] Bill Buxton,et al. Sketching User Experiences: Getting the Design Right and the Right Design , 2007 .
[19] Eva Hornecker,et al. Urban HCI: spatial aspects in the design of shared encounters for media facades , 2012, CHI.
[20] Casey Reas,et al. Processing: a programming handbook for visual designers and artists , 2007 .
[21] Pieter Jan Stappers,et al. Co-creation and the new landscapes of design , 2008 .
[22] Dennis Frenchman,et al. Zaragoza’s Digital Mile: Place-Making in a New Public Realm , 2006 .
[23] Lucy Bullivant,et al. Responsive Environments: Architecture, Art and Design , 2006 .
[24] Erik Stolterman,et al. The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas , 2008, TCHI.
[25] Alexander Wiethoff,et al. LightBox: exploring interaction modalities with colored light , 2011, Tangible and Embedded Interaction.
[26] Kim Halskov,et al. Odenplan: a media façade design process , 2012, MAB '12.
[27] Andrew Vande Moere,et al. The role of context in media architecture , 2012, PerDis '12.
[28] Odilo Schoch,et al. My building is my display , 2006 .
[29] Timo Ojala,et al. MobiSpray: mobile phone as virtual spray can for painting BIG anytime anywhere on anything , 2009, SIGGRAPH '09.
[30] S. Lundgren. Exploring the Interplay Between Emotions and Interaction , 2009, Nordes 2009: Engaging Artifacts.
[31] Kim Halskov,et al. Staging Urban Interactions with Media Façades , 2009, INTERACT.
[32] Jane Fulton Suri,et al. Experience prototyping , 2000, DIS '00.
[33] David Harrison,et al. Rapid design and manufacture tools in architecture , 2002 .
[34] Kenneth R. Stern,et al. Low vs. high-fidelity prototyping debate , 1996, INTR.