Specific curiosity as a cause and consequence of transformational creativity
暂无分享,去创建一个
[1] D. Schoen,et al. The Reflective Practitioner: How Professionals Think in Action , 1985 .
[2] Pierre Baldi,et al. Of bits and wows: A Bayesian theory of surprise with applications to attention , 2010, Neural Networks.
[3] R. Sternberg,et al. The concept of creativity: Prospects and paradigms. , 1998 .
[4] Nigel Cross,et al. Expertise in Design: an overview , 2004 .
[5] Donald A. Sch. The reflective practitioner: how professionals think in action , 1983 .
[6] David A. Cohn,et al. Active Learning with Statistical Models , 1996, NIPS.
[7] David Best,et al. Intentionality and Art , 1981, Philosophy.
[8] Donald A. Schön,et al. Kinds of seeing and their functions in designing , 1992 .
[9] D. Berlyne. Curiosity and exploration. , 1966, Science.
[10] John S. Gero,et al. Interpretation-driven mapping: A framework for conducting search and rerepresentation in parallel for computational analogy in design , 2015, Artificial Intelligence for Engineering Design, Analysis and Manufacturing.
[11] Bryan Lawson,et al. How Designers Think: The Design Process Demystified , 1990 .
[12] Kush R. Varshney,et al. A Big Data Approach to Computational Creativity , 2013, ArXiv.
[13] Julian Togelius,et al. Transforming Exploratory Creativity with DeLeNoX, , 2021, ICCC.
[14] R. Weisberg. Creativity: Beyond the Myth of Genius , 1993 .
[15] G. Goldschmidt. The dialectics of sketching , 1991 .
[16] Simon Colton,et al. Automated Collage Generation - With Intent , 2010, ICCC.
[17] Kazjon Grace,et al. What to expect when you're expecting: The role of unexpectedness in computationally evaluating creativity , 2014, ICCC.
[18] John S. Gero,et al. Computational models of creative design IV , 1999 .
[19] John S. Gero,et al. Interpretation in design: modelling how the situation changes during design activity , 2014 .
[20] Terri Gullickson. The Creative Mind: Myths and Mechanisms. , 1995 .
[21] Rob Saunders,et al. Towards Autonomous Creative Systems: A Computational Approach , 2012, Cognitive Computation.
[22] G. Ritchie. Assessing Creativity , 2001 .
[23] Rob Saunders,et al. Artificial Creative Systems and the Evolution of Language , 2011, ICCC.
[24] Jacob W. Getzets. The Creative vision : a longitudinal study of problem finding in art / Jacob W. Getzels, Mihaly Csikszentmihalyi , 1976 .
[25] Louisa Penfold. Art as experience , 2017 .
[26] Dan Ventura,et al. Soup Over Bean of Pure Joy: Culinary Ruminations of an Artificial Chef , 2012, ICCC.
[27] Masaki Suwa,et al. Unexpected discoveries and S-invention of design requirements , 2000 .
[28] Jürgen Schmidhuber,et al. Formal Theory of Creativity, Fun, and Intrinsic Motivation (1990–2010) , 2010, IEEE Transactions on Autonomous Mental Development.
[29] H. Simon,et al. The Processes of Creative Thinking , 1959 .
[30] Kyle E. Jennings. Developing Creativity: Artificial Barriers in Artificial Intelligence , 2010, Minds and Machines.
[31] Derek Partridge,et al. Surprisingness and Expectation Failure: What's the Difference? , 1987, IJCAI.
[32] R. J. Bogumil,et al. The reflective practitioner: How professionals think in action , 1985, Proceedings of the IEEE.
[33] M. Boden. The creative mind : myths & mechanisms , 1991 .
[34] Antoine Cully,et al. Robots that can adapt like natural animals , 2014, ArXiv.
[35] A. Cardoso,et al. Modeling Forms of Surprise in an Artificial Agent , 2001 .
[36] Simon Colton,et al. On the Notion of Framing in Computational Creativity , 2012, ICCC.
[37] Rob Saunders,et al. Curious Design Agents and Artificial Creativity - A Synthetic Approach to the Study of Creative Behaviour , 2001 .
[38] Geraint A. Wiggins,et al. A preliminary framework for description, analysis and comparison of creative systems , 2006, Knowl. Based Syst..
[39] Michael Mateas,et al. Knowledge-level Creativity in Game Design , 2011, ICCC.
[40] Martin Gebser,et al. Solution Enumeration for Projected Boolean Search Problems , 2009, CPAIOR.