SpiderVision: extending the human field of view for augmented awareness

We present SpiderVision, a wearable device that extends the human field of view to augment a user's awareness of things happening behind one's back. SpiderVision leverages a front and back camera to enable users to focus on the front view while employing intelligent interface techniques to cue the user about activity in the back view. The extended back view is only blended in when the scene captured by the back camera is analyzed to be dynamically changing, e.g. due to object movement. We explore factors that affect the blended extension, such as view abstraction and blending area. We contribute results of a user study that explore 1) whether users can perceive the extended field of view effectively, and 2) whether the extended field of view is considered a distraction. Quantitative analysis of the users' performance and qualitative observations of how users perceive the visual augmentation are described.

[1]  Derek Troyer,et al.  Pedestrian injuries due to mobile phone use in public places. , 2013, Accident; analysis and prevention.

[2]  Pattie Maes,et al.  Perifoveal display: combining foveal and peripheral vision in one visualization , 2012, UbiComp '12.

[3]  Carl Gutwin,et al.  Wedge: clutter-free visualization of off-screen locations , 2008, CHI.

[4]  Carl Gutwin,et al.  Awareness beyond the desktop: exploring attention and distraction with a projected peripheral-vision display , 2010, Graphics Interface.

[5]  C. S. Harris Perceptual adaptation to inverted, reversed, and displaced vision. , 1965, Psychological review.

[6]  Mark H. Draper,et al.  Effects of Image Scale and System Time Delay on Simulator Sickness within Head-Coupled Virtual Environments , 2001, Hum. Factors.

[7]  Victor A. Mateevitsi,et al.  Sensing the environment through SpiderSense , 2013, AH.

[8]  Carlo Tomasi,et al.  Good features to track , 1994, 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition.

[9]  Takami Yamaguchi,et al.  Virtual Chameleon - A System to Provide Different Views to Both Eyes , 2009 .

[10]  Maud Marchal,et al.  FlyVIZ: a novel display device to provide humans with 360° vision by coupling catadioptric camera with hmd , 2012, VRST '12.

[11]  Takeo Kanade,et al.  An Iterative Image Registration Technique with an Application to Stereo Vision , 1981, IJCAI.

[12]  M. Posner,et al.  Visual dominance: an information-processing account of its origins and significance. , 1976, Psychological review.

[13]  James A. Landay,et al.  Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf , 2003, CHI '03.

[14]  Peter Willemsen,et al.  The Influence of Restricted Viewing Conditions on Egocentric Distance Perception: Implications for Real and Virtual Indoor Environments , 2005, Perception.