Still‐Frame Simulation for Fire Effects of Images
暂无分享,去创建一个
Seungyong Lee | Byungmoon Kim | Gregg Wilensky | Minjung Son | Byungmoon Kim | Seungyong Lee | G. Wilensky | Minjung Son
[1] John Keyser,et al. Interactive simulation of fire , 2002, 10th Pacific Conference on Computer Graphics and Applications, 2002. Proceedings..
[2] Adrien Treuille,et al. Keyframe control of smoke simulations , 2003, ACM Trans. Graph..
[3] Mario Costa Sousa,et al. Observational Models of Graphite Pencil Materials , 2000, Comput. Graph. Forum.
[4] Bongsoon Kang,et al. Design of advanced color: Temperature control system for HDTV applications , 2002 .
[5] Taku Komura,et al. Real-time controllable fire using textured forces , 2012, The Visual Computer.
[6] Norishige Chiba,et al. Particle-based visual simulation of explosive flames , 2003, 11th Pacific Conference onComputer Graphics and Applications, 2003. Proceedings..
[7] Randima Fernando,et al. GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics , 2004 .
[8] Duc Quang Nguyen,et al. Physically based modeling and animation of fire , 2002, ACM Trans. Graph..
[9] David Salesin,et al. Computer-generated watercolor , 1997, SIGGRAPH.
[10] Yi Hong,et al. Geometry-based control of fire simulation , 2010, The Visual Computer.
[11] Ronald Fedkiw,et al. Wrinkled flames and cellular patterns , 2007, SIGGRAPH 2007.
[12] James F. O'Brien,et al. Animating suspended particle explosions , 2003, ACM Trans. Graph..
[13] Chiew-Lan Tai,et al. MoXi: real-time ink dispersion in absorbent paper , 2005, SIGGRAPH '05.
[14] Ronald Fedkiw,et al. A vortex particle method for smoke, water and explosions , 2005, ACM Trans. Graph..
[15] Dani Lischinski,et al. Target-driven smoke animation , 2004, SIGGRAPH 2004.
[16] Jos Stam,et al. Stable fluids , 1999, SIGGRAPH.
[17] Ronald Fedkiw,et al. Visual simulation of smoke , 2001, SIGGRAPH.
[18] Christopher Horvath,et al. Directable, high-resolution simulation of fire on the GPU , 2009, SIGGRAPH '09.
[19] Bernd Hamann,et al. Real-time procedural volumetric fire , 2007, SI3D.
[20] Ronald Fedkiw,et al. Practical animation of compressible flow for shock waves and related phenomena , 2010, SCA '10.
[21] William V. Baxter,et al. Detail-preserving paint modeling for 3D brushes , 2010, NPAR.
[22] Eli Shechtman,et al. PatchMatch: a randomized correspondence algorithm for structural image editing , 2009, ACM Trans. Graph..
[23] Louis K. Meisel,et al. Photorealism Since 1980 , 1993 .
[24] David A. Forsyth,et al. Generalizing motion edits with Gaussian processes , 2009, ACM Trans. Graph..
[25] Duc Quang Nguyen,et al. Smoke simulation for large scale phenomena , 2003, ACM Trans. Graph..
[26] Robert Bridson,et al. Curl-noise for procedural fluid flow , 2007, SIGGRAPH 2007.
[27] Kwan-Liu Ma,et al. Graph-based fire synthesis , 2011, SCA '11.