Virtual View Image Rendering Using Groundtruth Disparity Map

The existing disparity map based virtual view rendering may decrease the sharpness of the rendered image, or result in ghosts. In this paper, a new disparity map based virtual view rendering method is proposed. The left and the right view images and their corresponding disparity maps are used to render intermediate virtual view image respectively. Then the two rendered images resulted from the left and the right references are fused, and the remained holes are interpolated with the neighbouring pixels of the holes. Experimental results show that the proposed method can achieve high object quality as well as high PSNR of the rendered virtual view image.