An RBF-based compression method for image-based relighting
暂无分享,去创建一个
Andrew Chi-Sing Leung | Tien-Tsin Wong | Ping-Man Lam | Kwok-Hung Choy | T. Wong | A. Leung | Ping-Man Lam | Kwok-Hung Choy
[1] Gene H. Golub,et al. Matrix computations , 1983 .
[2] K. H. Barratt. Digital Coding of Waveforms , 1985 .
[3] Peter No,et al. Digital Coding of Waveforms , 1986 .
[4] S. Haykin,et al. Adaptive Filter Theory , 1986 .
[5] Nelson L. Max,et al. Bidirectional reflection functions from surface bump maps , 1987, SIGGRAPH.
[6] D. Broomhead,et al. Radial Basis Functions, Multi-Variable Functional Interpolation and Adaptive Networks , 1988 .
[7] Roy Hall,et al. Illumination and Color in Computer Generated Imagery , 1988, Monographs in Visual Communication.
[8] A. C. Tsoi. Multilayer perceptron trained using radial basis functions , 1989 .
[9] Shang-Liang Chen,et al. Orthogonal least squares learning algorithm for radial basis function networks , 1991, IEEE Trans. Neural Networks.
[10] John C. Platt. A Resource-Allocating Network for Function Interpolation , 1991, Neural Computation.
[11] Stephen H. Westin,et al. A global illumination solution for general reflectance distributions , 1991, SIGGRAPH.
[12] M. Landy,et al. The Plenoptic Function and the Elements of Early Vision , 1991 .
[13] Gregory K. Wallace,et al. The JPEG still picture compression standard , 1992 .
[14] Russell A. Epstein,et al. 5/spl plusmn/2 eigenimages suffice: an empirical investigation of low-dimensional lighting models , 1995, Proceedings of the Workshop on Physics-Based Modeling in Computer Vision.
[15] Shenchang Eric Chen,et al. QuickTime VR: an image-based approach to virtual environment navigation , 1995, SIGGRAPH.
[16] Richard Szeliski,et al. The lumigraph , 1996, SIGGRAPH.
[17] Rick L. Jenison,et al. A Spherical Basis Function Neural Network for Modeling Auditory Space , 1996, Neural Computation.
[18] Jyh-Shin Pan Jyh-Shin Pan,et al. Video Encoder Architecture for MPEG2 Real Time Encoding , 1996, 1996. Digest of Technical Papers., International Conference on Consumer Electronics.
[19] Marc Levoy,et al. Light field rendering , 1996, SIGGRAPH.
[20] Tien-Tsin Wong,et al. Image-based Rendering with Controllable Illumination , 1997, Rendering Techniques.
[21] Eero P. Simoncelli,et al. Progressive wavelet image coding based on a conditional probability model , 1997, 1997 IEEE International Conference on Acoustics, Speech, and Signal Processing.
[22] Tien-Tsin Wong,et al. Sampling with Hammersley and Halton Points , 1997, J. Graphics, GPU, & Game Tools.
[23] Asim Roy,et al. A neural-network learning theory and a polynomial time RBF algorithm , 1997, IEEE Trans. Neural Networks.
[24] Ah Chung Tsoi,et al. Recurrent neural networks: A constructive algorithm, and its properties , 1997, Neurocomputing.
[25] Harry Shum,et al. Rendering with concentric mosaics , 1999, SIGGRAPH.
[26] Wolfgang Straßer,et al. The Wavelet Stream – Progressive Transmission of Compressed Light Field Data , 1999 .
[27] Jin Li,et al. Compression of Lumigraph with multiple reference frame (MRF) prediction and just-in-time rendering , 2000, Proceedings DCC 2000. Data Compression Conference.
[28] Tsuhan Chen,et al. Compression with mosaic prediction for image-based rendering applications , 2000, 2000 IEEE International Conference on Multimedia and Expo. ICME2000. Proceedings. Latest Advances in the Fast Changing World of Multimedia (Cat. No.00TH8532).
[29] Marcus A. Magnor,et al. Data compression for light-field rendering , 2000, IEEE Trans. Circuits Syst. Video Technol..
[30] Zixiang Xiong,et al. Low bit-rate scalable video coding with 3-D set partitioning in hierarchical trees (3-D SPIHT) , 2000, IEEE Trans. Circuits Syst. Video Technol..
[31] Paul E. Debevec,et al. Acquiring the reflectance field of a human face , 2000, SIGGRAPH.
[32] Bryan Usevitch,et al. A tutorial on modern lossy wavelet image compression: foundations of JPEG 2000 , 2001, IEEE Signal Process. Mag..
[33] Insung Ihm,et al. 3D RGB image compression for interactive applications , 2001, TOGS.
[34] M.D. Adams,et al. Wavelet transforms in the JPEG-2000 standard , 2001, 2001 IEEE Pacific Rim Conference on Communications, Computers and Signal Processing (IEEE Cat. No.01CH37233).
[35] Chi-Wing Fu,et al. Interactive Relighting of Panoramas , 2001, IEEE Computer Graphics and Applications.
[36] Andrew Chi-Sing Leung,et al. The plenoptic illumination function , 2002, IEEE Trans. Multim..
[37] Pat Hanrahan,et al. Frequency space environment map rendering , 2002, SIGGRAPH.
[38] Jan Kautz,et al. Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics , 2002, Rendering Techniques.
[39] Paul E. Debevec. Image-Based Lighting , 2002, IEEE Computer Graphics and Applications.
[40] Peter-Pike J. Sloan,et al. Clustered principal components for precomputed radiance transfer , 2003, ACM Trans. Graph..
[41] Chi-Wing Fu,et al. Real-time relighting of compressed panoramas , 2003 .
[42] Harry Shum,et al. Bi-scale radiance transfer , 2003, ACM Trans. Graph..
[43] Randima Fernando,et al. The CG Tutorial: The Definitive Guide to Programmable Real-Time Graphics , 2003 .
[44] Andrew Chi-Sing Leung,et al. Compression of illumination-adjustable images , 2003, IEEE Trans. Circuits Syst. Video Technol..
[45] Jan Kautz,et al. Hardware Lighting and Shading: a Survey , 2004, Comput. Graph. Forum.