Real-time 3D scene reconstruction and localization with surface optimization
暂无分享,去创建一个
[1] Kurt Konolige,et al. g 2 o: A general Framework for (Hyper) Graph Optimization , 2011 .
[2] Ming Zeng,et al. Octree-based fusion for realtime 3D reconstruction , 2013, Graph. Model..
[3] Marc Levoy,et al. A volumetric method for building complex models from range images , 1996, SIGGRAPH.
[4] K. S. Arun,et al. Least-Squares Fitting of Two 3-D Point Sets , 1987, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[5] Kawuu W. Lin,et al. Development of an indoor positioning platform for iRobot Create 2 , 2018, 2018 IEEE International Conference on Applied System Invention (ICASI).
[6] Wolfram Burgard,et al. A benchmark for the evaluation of RGB-D SLAM systems , 2012, 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[7] Juan D. Tardós,et al. ORB-SLAM2: An Open-Source SLAM System for Monocular, Stereo, and RGB-D Cameras , 2016, IEEE Transactions on Robotics.
[8] Matthias Nießner,et al. Real-time 3D reconstruction at scale using voxel hashing , 2013, ACM Trans. Graph..
[9] Stefan Leutenegger,et al. ElasticFusion: Real-time dense SLAM and light source estimation , 2016, Int. J. Robotics Res..
[10] Jiawen Chen,et al. Scalable real-time volumetric surface reconstruction , 2013, ACM Trans. Graph..
[11] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[12] Marsette Vona,et al. Moving Volume KinectFusion , 2012, BMVC.
[13] Andrew W. Fitzgibbon,et al. KinectFusion: Real-time dense surface mapping and tracking , 2011, 2011 10th IEEE International Symposium on Mixed and Augmented Reality.
[14] Andrew W. Fitzgibbon,et al. Bundle Adjustment - A Modern Synthesis , 1999, Workshop on Vision Algorithms.
[15] Zhengyou Zhang,et al. A Flexible New Technique for Camera Calibration , 2000, IEEE Trans. Pattern Anal. Mach. Intell..
[16] Dorian Gálvez-López,et al. Bags of Binary Words for Fast Place Recognition in Image Sequences , 2012, IEEE Transactions on Robotics.
[17] Matthias Nießner,et al. BundleFusion , 2016, TOGS.
[18] Vasaka Visoottiviseth,et al. Evaluating the power efficiency of deep learning inference on embedded GPU systems , 2017, 2017 2nd International Conference on Information Technology (INCIT).
[19] J. M. M. Montiel,et al. ORB-SLAM: A Versatile and Accurate Monocular SLAM System , 2015, IEEE Transactions on Robotics.
[20] Gary R. Bradski,et al. ORB: An efficient alternative to SIFT or SURF , 2011, 2011 International Conference on Computer Vision.