Computer Games Workshop at IJCAI 2013

From August 6 to August 9, the Twenty-third International Conference on Artificial Intelligence was held in Beijing China. In the three days preceding, 36 workshops were additionally held. On the first day (Saturday, August 3) the Computer Games Workshop was held, chaired by Tristan Cazenave, Mark Winands and Hiroyuki Iida at Tsinghua University. A total of 15 papers were submitted: 10 were accepted and 5 were rejected. Moreover, 20 participants registered for the event. We will briefly report on the 9 presented papers below.