From Interactive Design to Reflective Design
暂无分享,去创建一个
[1] Phoebe Sengers,et al. Staying open to interpretation: engaging multiple meanings in design and evaluation , 2006, DIS '06.
[2] F. Heider,et al. An experimental study of apparent behavior , 1944 .
[3] R. Stam. Reflexivity in Film and Literature: From Don Quixote to Jean-Luc Godard , 1985 .
[4] M. Iversen. The Discourse of Perspective in the Twentieth Century: Panofsky, Damisch, Lacan , 2005 .
[5] Hans Gelter,et al. Why is reflective thinking uncommon , 2003 .
[6] Phoebe Sengers,et al. Reflective design , 2005, Critical Computing.
[7] T. Chartrand,et al. The chameleon effect: the perception-behavior link and social interaction. , 1999, Journal of personality and social psychology.
[8] Peter Kroes,et al. Design methodology and the nature of technical artefacts , 2002 .
[9] Liam J. Bannon,et al. Reimagining HCI: toward a more human-centered perspective , 2011, INTR.
[10] Alan Cooper,et al. The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity (2nd Edition) , 1999 .
[11] Howard Rheingold,et al. The Virtual Community: Homesteading on the Electronic Frontier , 2000 .
[12] Herbert A. Simon,et al. The Sciences of the Artificial , 1970 .
[13] James Engell,et al. The Collected Works of Samuel Taylor Coleridge. Volume VII: Biographia Literaria or Biographical Sketches of My Literary Life and Opinions , 1817 .
[14] S. L. Star,et al. The Ethnography of Infrastructure , 1999 .
[15] M. Csíkszentmihályi. Flow: The Psychology of Optimal Experience , 1990 .
[16] Linda Candy,et al. EditorialInteraction design and creative practice , 2008 .
[17] Donald A. Schön,et al. Kinds of seeing and their functions in designing , 1992 .
[18] B. Babcock. Reflexivity: Definitions and discriminations , 1980 .
[19] D. Schoen,et al. The Reflective Practitioner: How Professionals Think in Action , 1985 .
[20] Ernest A. Edmonds,et al. Amplifying reflective thinking in musical performance , 2005, C&C '05.
[21] Jonathan Grudin,et al. Introduction: A Moving Target: The Evolution Of Hci , 2007 .
[22] O. Grau,et al. Virtual Art: From Illusion to Immersion , 2003 .
[23] Geraldine Fitzpatrick,et al. Reflecting on reflection: framing a design landscape , 2010, OZCHI '10.
[24] Karen Ruhleder,et al. Steps Toward an Ecology of Infrastructure: Design and Access for Large Information Spaces , 1996, Inf. Syst. Res..
[25] Nathan Crilly,et al. The Design Stance in User-System Interaction , 2011, Design Issues.
[26] Paul Virilio. Speed and Politics: An Essay on Dromology , 1986 .
[27] Isabelle M. Demeure,et al. Gaming on the move: urban experience as a new paradigm for mobile pervasive game design , 2008, MindTrek '08.
[28] John Heskett,et al. Design: A Very Short Introduction , 2005 .
[29] Colin Potts,et al. Design of Everyday Things , 1988 .
[30] Isabelle M. Demeure,et al. Transhumance: A platform on a Mobile Ad hoc NETwork challenging collaborative gaming , 2008, 2008 International Symposium on Collaborative Technologies and Systems.
[31] J. Simpson,et al. The Oxford English Dictionary , 1884 .