Infrared scene generation under various conditions from segmented real scenes

A methodology for the simulation of infrared scenes is presented. The approach is based on combining synthetic and real data. The thermal signature of each object is first estimated using a thermal model. Environmental parameters which contribute to this signature are also considered. Then, specific techniques are used to extract textures from real images and to use these textures in the generation process. Experimental results showing purely synthetic images and synthetic textures images are presented.