Collaborative vehicle sensing in bus networks: A Stackelberg game approach
暂无分享,去创建一个
[1] Xiong Li,et al. Heterogeneous Participant Recruitment for Comprehensive Vehicle Sensing , 2015, PloS one.
[2] Tom H. Luan,et al. Fog Computing: Focusing on Mobile Users at the Edge , 2015, ArXiv.
[3] Osamu Masutani,et al. A sensing coverage analysis of a route control method for vehicular crowd sensing , 2015, 2015 IEEE International Conference on Pervasive Computing and Communication Workshops (PerCom Workshops).
[4] Yan Zhang,et al. Modeling Prioritized Broadcasting in Multichannel Vehicular Networks , 2012, IEEE Transactions on Vehicular Technology.
[5] Sangjin Kim,et al. Using public buses as mobile gateways in vehicular clouds , 2014, 2014 IEEE International Conference on Consumer Electronics (ICCE).
[6] Quanyan Zhu,et al. Dependable Demand Response Management in the Smart Grid: A Stackelberg Game Approach , 2013, IEEE Transactions on Smart Grid.
[7] Yan Zhang,et al. QoS-Aware Channel Selection in Cognitive Radio Networks: A Game-Theoretic Approach , 2008, IEEE GLOBECOM 2008 - 2008 IEEE Global Telecommunications Conference.
[8] Yan Zhang,et al. Optimal Resource Sharing in 5G-Enabled Vehicular Networks: A Matrix Game Approach , 2016, IEEE Transactions on Vehicular Technology.
[9] Yunhao Liu,et al. Incentives for Mobile Crowd Sensing: A Survey , 2016, IEEE Communications Surveys & Tutorials.
[10] Honggang Wang,et al. Stackelberg Game for Bandwidth Allocation in Cloud-Based Wireless Live-Streaming Social Networks , 2014, IEEE Systems Journal.
[11] Jian Chen,et al. Multi-objective optimization for coverage control in wireless sensor network with adjustable sensing radius , 2009, Comput. Math. Appl..
[12] Huirong Fu,et al. An IEEE 802.11p-Based Multichannel MAC Scheme With Channel Coordination for Vehicular Ad Hoc Networks , 2012, IEEE Transactions on Intelligent Transportation Systems.
[13] Holger Ziekow,et al. Towards a Big Data Analytics Framework for IoT and Smart City Applications , 2015 .
[14] Victor O. K. Li,et al. Granger-Causality-based air quality estimation with spatio-temporal (S-T) heterogeneous big data , 2015, 2015 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS).
[15] Jiannong Cao,et al. High quality participant recruitment in vehicle-based crowdsourcing using predictable mobility , 2015, 2015 IEEE Conference on Computer Communications (INFOCOM).
[16] Yan Zhang,et al. Coalitional games for the management of anonymous access in online social networks , 2013, 2013 Eleventh Annual Conference on Privacy, Security and Trust.
[17] Paul J. M. Havinga,et al. Unified routing for data dissemination in smart city networks , 2012, 2012 3rd IEEE International Conference on the Internet of Things.
[18] Yan Zhang,et al. Demand Response Management With Multiple Utility Companies: A Two-Level Game Approach , 2014, IEEE Transactions on Smart Grid.
[19] Hsiao-Hwa Chen,et al. Sensing-Energy Tradeoff in Cognitive Radio Networks With Relays , 2013, IEEE Systems Journal.
[20] Thierry Delot,et al. Collaborative Sensing for Urban Transportation , 2014, IEEE Data Eng. Bull..
[21] H. Vincent Poor,et al. Three-Party Energy Management With Distributed Energy Resources in Smart Grid , 2014, IEEE Transactions on Industrial Electronics.
[22] Yih-Chun Hu,et al. CRAWDAD dataset rice/ad_hoc_city (v.2003-09-11) , 2003 .
[23] Xi Fang,et al. Crowdsourcing to smartphones: incentive mechanism design for mobile phone sensing , 2012, Mobicom '12.