Efficient parallel global illumination using density estimation
暂无分享,去创建一个
Peter Shirley | Philip Hubbard | Philip M. Hubbard | Bretton Wade | David Zareski | P. Shirley | P. Hubbard | David Zareski | B. Wade
[1] Ming Ouhyoung,et al. Two Adaptive Techniques Let Progressive Refinement Outperform the Traditional Radiosity Algorithm , 1989 .
[2] GuptaAnoop,et al. Parallel Visualization Algorithms , 1994 .
[3] Steven M. Drucker,et al. Fast Radiosity Using a Data Parallel Architecture , 1992 .
[4] Johndale C. Solem. MECA: A multiprocessor concept specialized to Monte Carlo , 1985 .
[5] Seth J. Teller,et al. Partitioning and ordering large radiosity computations , 1994, SIGGRAPH.
[6] Derek J. Paddon,et al. Parallel processing of the radiosity method , 1994, Comput. Aided Des..
[7] Pat Hanrahan,et al. A rapid hierarchical radiosity algorithm , 1991, SIGGRAPH.
[8] Derek J. Paddon,et al. Parallel Processing of Progressive Refinement Radiosity Methods , 1994 .
[9] Marc Levoy,et al. Parallel visualization algorithms: performance and architectural implications , 1994, Computer.
[10] P. J. Green,et al. Density Estimation for Statistics and Data Analysis , 1987 .
[11] WhittedTurner. An improved illumination model for shaded display , 1979 .
[12] Thierry Priol,et al. Ray tracing on distributed memory parallel computers : strategies for distributing computations and data , 1990 .
[13] Paul S. Heckbert. Adaptive radiosity textures for bidirectional ray tracing , 1990, SIGGRAPH.
[14] James Arvo,et al. A clustering algorithm for radiosity in complex environments , 1994, SIGGRAPH.
[15] M. B. Carter,et al. Parallel hierarchical radiosity rendering , 1993 .
[16] Donald P. Greenberg,et al. Global Illumination via Density Estimation , 1995, Rendering Techniques.
[17] Thierry Priol,et al. Data management scheme for parallel radiosity , 1994, Comput. Aided Des..
[18] Werner Purgathofer,et al. Progressive Refinement Radiosity on a Transputer Network , 1994 .
[19] Daniel R. Baum,et al. Improving radiosity solutions through the use of analytically determined form-factors , 1989, SIGGRAPH.
[20] Peter Shirley,et al. A ray tracing method for illumination calculation in diffuse-specular scenes , 1990 .
[21] Donald P. Greenberg,et al. Acceleration techniques for progressive refinement radiosity , 1990, I3D '90.
[22] Sudhir P. Mudur,et al. Computation of global illumination by Monte Carlo simulation of the particle model of light , 1992 .
[23] Wilfrid Lefer,et al. An efficient parallel ray tracing scheme for distributed memory parallel computers , 1993, Proceedings of 1993 IEEE Parallel Rendering Symposium.
[24] Daniel R. Baum,et al. Real time radiosity through parallel processing and hardware acceleration , 1990, I3D '90.
[25] Turner Whitted,et al. An improved illumination model for shaded display , 1979, CACM.
[26] John R. Wallace,et al. A Ray tracing algorithm for progressive radiosity , 1989, SIGGRAPH '89.
[27] Jack Dongarra,et al. Pvm 3 user's guide and reference manual , 1993 .
[28] Dani Lischinski,et al. Combining hierarchical radiosity and discontinuity meshing , 1993, SIGGRAPH.
[29] Seth J. Teller,et al. Global visibility algorithms for illumination computations , 1993, SIGGRAPH.
[30] Amitabh Varshney,et al. An environment-projection approach to radiosity for mesh-connected computers , 1992 .
[31] Tolga K. Çapin,et al. Progressive refinement radiosity on ring-connected multicomputers , 1993 .