Autonomous, independent management of dynamic graphs on GPUs
暂无分享,去创建一个
[1] Shuai Che,et al. GasCL: A vertex-centric graph model for GPUs , 2014, 2014 IEEE High Performance Extreme Computing Conference (HPEC).
[2] Ankur Narang,et al. Fast Community Detection Algorithm with GPUs and Multicore Architectures , 2011, 2011 IEEE International Parallel & Distributed Processing Symposium.
[3] Adam Polak,et al. Counting Triangles in Large Graphs on GPU , 2015, 2016 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW).
[4] David A. Bader,et al. STINGER : Spatio-Temporal Interaction Networks and Graphs ( STING ) Extensible Representation , 2009 .
[5] Michael Garland,et al. Work-Efficient Parallel GPU Methods for Single-Source Shortest Paths , 2014, 2014 IEEE 28th International Parallel and Distributed Processing Symposium.
[6] David A. Bader. Graph partitioning and graph clustering : 10th DIMACS Implementation Challenge Workshop, February 13-14, 2012, Georgia Institute of Technology, Atlanta, GA , 2013 .
[7] Ümit V. Çatalyürek,et al. Betweenness centrality on GPUs and heterogeneous architectures , 2013, GPGPU@ASPLOS.
[8] David A. Bader,et al. Revisiting Edge and Node Parallelism for Dynamic GPU Graph Analytics , 2014, 2014 IEEE International Parallel & Distributed Processing Symposium Workshops.
[9] Bradford M. Beckmann,et al. BelRed: Constructing GPGPU graph applications with software building blocks , 2014, 2014 IEEE High Performance Extreme Computing Conference (HPEC).
[10] P. J. Narayanan,et al. A fast GPU algorithm for graph connectivity , 2010, 2010 IEEE International Symposium on Parallel & Distributed Processing, Workshops and Phd Forum (IPDPSW).
[11] John D. Owens,et al. Gunrock: a high-performance graph processing library on the GPU , 2015, PPoPP.
[12] David A. Bader,et al. STINGER: High performance data structure for streaming graphs , 2012, 2012 IEEE Conference on High Performance Extreme Computing.
[13] David A. Bader,et al. cuSTINGER: Supporting dynamic graph algorithms for GPUs , 2016, 2016 IEEE High Performance Extreme Computing Conference (HPEC).
[14] Lluís-Miquel Munguía,et al. Fast triangle counting on the GPU , 2014, IA3 '14.