Novel Multi-Objective Genetic Algorithm Based on Static Bayesian Game Strategy

Multi-objective evolutionary algorithms (MOEAs) have been the mainstream to solve multi-objectives optimization problems In this paper we add the static Bayesian game strategy into MOGA and propose a novel multi-objective genetic algorithm(SBG-MOGA) Conventional MOGAs use non-dominated sorting methods to push the population to move toward the real Pareto front This approach has a good performance at earlier stages of the evolution, however it becomes hypodynamic at the later stages In SBG-MOGA the objectives to be optimized are similar to players in a static Bayesian game A player is a rational person who has his own strategy space A player selects a strategy and takes an action to realize his strategy in order to achieve the maximal income for the objective he works on The game strategy will generate a tensile force over the population and this will obtain a better multi-objective optimization performance Moreover, the algorithm is verified by several simulation experiments and its performance is tested by different benchmark functions.

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