Novel interface for first person shooting games on PDAs
暂无分享,去创建一个
Chen Wei | Gary Marsden | James E. Gain | G. Marsden | J. Gain | Chen Wei
[1] Thies Pfeiffer,et al. Pr@senZ - P@CE: mobile interaction with virtual reality , 2005, Mobile HCI.
[2] Youn-Kyung Lim,et al. Comparative analysis of high- and low-fidelity prototypes for more valid usability evaluations of mobile devices , 2006, NordiCHI '06.
[3] Jakob Nielsen,et al. Heuristic Evaluation of Prototypes (individual) , 2022 .
[4] Gary Marsden,et al. Navigation control for mobile virtual environments , 2005, Mobile HCI.
[5] Elina M. I. Koivisto,et al. Playability heuristics for mobile games , 2006, Mobile HCI.
[6] Wouter Pasman,et al. Augmented reality with large 3D models on a PDA: implementation, performance and use experiences , 2004, VRCAI '04.
[7] Y. Rogers,et al. Interaction Design , 2002 .
[8] Melissa A. Federoff,et al. HEURISTICS AND USABILITY GUIDELINES FOR THE CREATION AND EVALUATION OF FUN IN VIDEO GAMES , 2002 .
[9] I. S. Mackenzie,et al. Virtual Environments and Advanced Interface Design , 1995 .