Illustrating smooth surfaces
暂无分享,去创建一个
[1] ElberGershon. Line Art Illustrations of Parametric and Implicit Forms , 1998 .
[2] Thomas F. Banchoff,et al. The normal Euler class and singularities of projections for polyhedral surfaces in 4-space , 1998 .
[3] Cassidy J. Curtis. Loose and sketchy animation , 1998, International Conference on Computer Graphics and Interactive Techniques.
[4] David Banks,et al. Image-guided streamline placement , 1996, SIGGRAPH.
[5] Oliver Deussen,et al. An illustration technique using hardware-based intersections and skeletons , 1999 .
[6] W. Boothby. An introduction to differentiable manifolds and Riemannian geometry , 1975 .
[7] Aaron Hertzmann,et al. Introduction to 3D Non-Photorealistic Rendering: Silhouettes and Outlines , 1999 .
[8] Lee Markosian,et al. Real-time nonphotorealistic rendering , 1997, SIGGRAPH.
[9] Pascal Mamassian,et al. Observer biases in the 3D interpretation of line drawings , 1998, Vision Research.
[10] H. Whitney. On Singularities of Mappings of Euclidean Spaces. I. Mappings of the Plane Into the Plane , 1955 .
[11] Theodor Brocker,et al. Mappings of the plane into the plane , 1975 .
[12] U. Reif. A degree estimate for subdivision surfaces of higher regularity , 1996 .
[13] George K. Francis. A Topological Picturebook , 1988 .
[14] Gershon Elber. Line Art Rendering via a Coverage of Isoparametric Curves , 1995, IEEE Trans. Vis. Comput. Graph..
[15] Jorge Nocedal,et al. Algorithm 778: L-BFGS-B: Fortran subroutines for large-scale bound-constrained optimization , 1997, TOMS.
[16] Tony DeRose,et al. Multiresolution analysis of arbitrary meshes , 1995, SIGGRAPH.
[17] Victoria Interrante,et al. Illustrating surface shape in volume data via principal direction-driven 3D line integral convolution , 1997, SIGGRAPH.
[18] Hans Køhling Pedersen. A framework for interactive texturing on curved surfaces , 1996, SIGGRAPH.
[19] Gershon Elber,et al. Hidden curve removal for free form surfaces , 1990, SIGGRAPH.
[20] Ramesh Raskar,et al. Image precision silhouette edges , 1999, SI3D.
[21] David Salesin,et al. Rendering parametric surfaces in pen and ink , 1996, SIGGRAPH.
[22] Lambertus Hesselink,et al. The topology of symmetric, second-order tensor fields , 1994, Proceedings Visualization '94.
[23] Hassler Whitney,et al. Singularities of Mappings of Euclidean Spaces , 1992 .
[24] Amy A. Gooch,et al. Interactive Non-Photorealistic Technical Illustration , 1998 .
[25] Raymond Baxter Dowden,et al. The Natural Way To Draw , 1941 .
[26] Wilfrid Lefer,et al. Creating Evenly-Spaced Streamlines of Arbitrary Density , 1997, Visualization in Scientific Computing.
[27] Peter-Pike J. Sloan,et al. Interactive technical illustration , 1999, SI3D.
[28] E. Welzl,et al. Contour Edge Analysis for Polyhedron Projections , 1997 .
[29] Gershon Elber,et al. Interactive Line Art Rendering of Freeform Surfaces , 1999, Comput. Graph. Forum.
[30] Gershon Elber,et al. Line Art Illustrations of Parametric and Implicit Forms , 1998, IEEE Trans. Vis. Comput. Graph..
[31] Lambertus Hesselink,et al. The topology of symmetric, second-order tensor fields , 1994, VIS '94.
[32] David Salesin,et al. Orientable textures for image-based pen-and-ink illustration , 1997, SIGGRAPH.
[33] Takafumi Saito,et al. Comprehensible rendering of 3-D shapes , 1990, SIGGRAPH.
[34] George K. Francis. The Etruscan Venus , 1991 .
[35] Gershon Elber,et al. Output sensitive extraction of silhouettes from polygonal geometry , 1999, Proceedings. Seventh Pacific Conference on Computer Graphics and Applications (Cat. No.PR00293).
[36] Tony DeRose,et al. Piecewise smooth surface reconstruction , 1994, SIGGRAPH.
[37] Adam Finkelstein,et al. Texture mapping for cel animation , 1998, SIGGRAPH.