An Analysis of Engagement in a Combination Indoor/Outdoor Augmented Reality Educational Game.
暂无分享,去创建一个
Patrick O'Shea | James E. Folkestad | Fort Collins. Principal Preparation Computing Education | J. Folkestad | Patrick M. O'Shea
[1] Chris Dede,et al. Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning , 2009 .
[2] Christopher J. Dede,et al. Lessons Learned about Designing Augmented Realities , 2009, Int. J. Gaming Comput. Mediat. Simulations.
[3] Kimberly A. Neuendorf,et al. The Content Analysis Guidebook , 2001 .
[4] Judy Perry,et al. Using Palm Technology in Participatory Simulations of Complex Systems: A New Take on Ubiquitous and Accessible Mobile Computing , 2005 .
[5] Kurt Squire,et al. Environmental Detectives—the development of an augmented reality platform for environmental simulations , 2008 .
[6] Kurt Squire,et al. Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers , 2007 .