Introducing Accessibility Features in an Educational Game Authoring Tool: The <e-Adventure> Experience

The introduction of new technologies in education raises accessibility issues, which can endanger the universal right to education for students with disabilities. Moreover, in education there is a shift to provide more dynamic and interactive content to the students and video games have been proposed to promote the development of new skills. In this paper we discuss the main challenges of introducing accessibility in game educational software and how they are being addressed within the authoring tool for educational games. The goal is to turn into a holistic solution for the development of accessible educational games.

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