Projection-Based Augmented Reality in Disney Theme Parks
暂无分享,去创建一个
Anselm Grundhöfer | David Rose | Jeroen van Baar | Mark R. Mine | Bei Yang | M. Mine | J. Baar | Anselm Grundhöfer | David Rose | Bei Yang
[1] Oliver Bimber,et al. Superimposing dynamic range , 2008, SIGGRAPH Asia '08.
[2] Bernhard P. Wrobel,et al. Multiple View Geometry in Computer Vision , 2001 .
[3] Gordon Wetzstein,et al. The Visual Computing of Projector‐Camera Systems , 2008, SIGGRAPH '08.
[4] James M. Rehg,et al. Shadow elimination and occluder light suppression for multi-projector displays , 2003, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003. Proceedings..
[5] H. Opower. Multiple view geometry in computer vision , 2002 .
[6] Tomás Svoboda,et al. A Convenient Multicamera Self-Calibration for Virtual Environments , 2005, Presence: Teleoperators & Virtual Environments.
[7] Joaquim Salvi,et al. A state of the art in structured light patterns for surface profilometry , 2010, Pattern Recognit..
[8] Ramesh Raskar,et al. Modern approaches to augmented reality: introduction to current approaches , 2006, SIGGRAPH Courses.
[9] Greg Welch,et al. Shader Lamps: Animating Real Objects With Image-Based Illumination , 2001, Rendering Techniques.
[10] Richard Szeliski,et al. Computer Vision - Algorithms and Applications , 2011, Texts in Computer Science.
[11] Manolis I. A. Lourakis,et al. SBA: A software package for generic sparse bundle adjustment , 2009, TOMS.