Virtual Sound Rendering in a Stereophonic Loudspeaker Setup
暂无分享,去创建一个
Seok-Pil Lee | Young-Cheol Park | Dae Hee Youn | Tacksung Choi | D. Youn | Young-Choel Park | Seok-Pil Lee | Tacksung Choi
[1] Ewan A. Macpherson,et al. A Computer Model of Binaural Localization for Stereo Imaging Measurement , 1989 .
[2] Methods for the subjective assessment of small impairments in audio systems , 2015 .
[3] V. Pulkki,et al. Multichannel audio rendering using amplitude panning [DSP Applications] , 2008, IEEE Signal Processing Magazine.
[4] Tapio Lokki,et al. Creating Interactive Virtual Acoustic Environments , 1999 .
[5] M. Rosenzweig. Auditory localization. , 1961, Scientific American.
[6] W. G. Gardner,et al. HRTF measurements of a KEMAR , 1995 .
[7] Henrik Møller. Reproduction of artificial head recordings through loudspeakers , 1989 .
[8] Eric Benjamin,et al. The Effect of Head Diffraction on Stereo Localization in the Mid-Frequency Range , 2007 .
[9] Eric Benjamin. An Experimental Verification of Localization in Two-Channel Stereo , 2006 .
[10] Philip A. Nelson,et al. Design of Cross-Talk Cancellation Networks by Using Fast Deconvolution , 1999 .
[11] David Griesinger. Stereo and Surround Panning in Practice , 2002 .
[12] Michael Friis Sørensen,et al. Head-Related Transfer Functions of Human Subjects , 1995 .
[13] Tapio Lokki,et al. Creating Interactive Virtual Auditory Environments , 2002, IEEE Computer Graphics and Applications.
[14] Thomas Baer,et al. A model for the prediction of thresholds, loudness, and partial loudness , 1997 .
[15] F L Wightman,et al. Localization using nonindividualized head-related transfer functions. , 1993, The Journal of the Acoustical Society of America.
[16] L. A. Jeffress,et al. Localization of High‐Frequency Tones , 1957 .
[17] A D Musicant,et al. The influence of pinnae-based spectral cues on sound localization. , 1984, The Journal of the Acoustical Society of America.
[18] Youngjin Park,et al. A direct design method of inverse filters for multichannel 3D sound rendering , 2004 .
[19] E. Hafter,et al. Binaural interaction in low-frequency stimuli: the inability to trade time and intensity completely. , 1972, The Journal of the Acoustical Society of America.
[20] Jyri Huopaniemi,et al. VIRTUAL ACOUSTICS AND 3-D SOUND IN MULTIMEDIA SIGNAL PROCESSING , 2000 .
[21] Durand R. Begault,et al. 3-D Sound for Virtual Reality and Multimedia Cambridge , 1994 .
[22] Athanasios Mouchtaris,et al. Inverse Filter Design for Immersive Audio Rendering Over Loudspeakers , 2000, IEEE Trans. Multim..
[23] D. Leakey. Some Measurements on the Effects of Interchannel Intensity and Time Differences in Two Channel Sound Systems , 1959 .
[24] Matti Karjalainen,et al. Localization of Amplitude-Panned Virtual Sources I: Stereophonic Panning , 2001 .
[25] L. Rayleigh,et al. XII. On our perception of sound direction , 1907 .
[26] Ville Pulkki,et al. Virtual Sound Source Positioning Using Vector Base Amplitude Panning , 1997 .
[27] Michael Peter Hollier,et al. Three-Dimensional Sound Localization with Multiple Loudspeakers Using a Pair-Wise Association Paradigm and Embedded HRTFs , 1998 .
[28] J. Blauert. Spatial Hearing: The Psychophysics of Human Sound Localization , 1983 .
[29] Benjamin Bernfeld,et al. Attempts for Better Understanding of the Directional Stereophonic Listening Mechanism , 1973 .