Creating robust software through self-adaptation
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OVER THE PAST SEVERAL YEARS, interest has grown considerably in new techniques and technology for improving the task of creating and maintaining high-quality software. These efforts have arisen in response to a growing sense among application developers that traditional approaches are inadequate. Such new methods for improving software efficiency and predictability include intentional programming, evolutionary programming, model-based programming, and self-adaptive software—the last a novel approach sponsored by the Information Technology Office of the US Defense Advanced Research Projects Agency. Software creation, lifetime management, and quality have always been a nearly intractable set of engineering problems. Practitioners have approached these problems with a specific set of engineering techniques, specialized to the software domain: problem and tool abstraction, modularity, testing, and standards, among others. Examples of tool abstraction include high-level languages, operating systems, and database systems; examples of modularity include structured and object-oriented programming. Despite these efforts, and despite significant improvements in software tools and technology, software is still hard to produce, hard to support, and generally of significantly lower quality than we would like. These more traditional approaches have not been worthless in improving our ability to produce better code more affordably. Rather, the problem has been that our reach always exceeds our grasp. As hardware capabilities improve and our understanding of