BOXTREE: A Hierarchical Representation for Surfaces in 3D
暂无分享,去创建一个
Leonidas J. Guibas | Joseph S. B. Mitchell | Bernard Chazelle | Gill Barequet | Ayellet Tal | B. Chazelle | L. Guibas | G. Barequet | A. Tal | Joseph S. B. Mitchell | L. Guibas
[1] M. Hartmann,et al. Light scattering by small particles. Von H. C. VANDE HULST. New York: Dover Publications, Inc. 1981. Paperback, 470 S., 103 Abb. und 46 Tab., US $ 7.50 , 1984 .
[2] Olivier D. Faugeras,et al. An object centered hierarchical representation for 3D objects: The prism tree , 1987, Comput. Vis. Graph. Image Process..
[3] A. Guttman,et al. A Dynamic Index Structure for Spatial Searching , 1984, SIGMOD 1984.
[4] Christos Faloutsos,et al. The A dynamic index for multidimensional ob-jects , 1987, Very Large Data Bases Conference.
[5] Mark de Berg,et al. Efficient ray shooting and hidden surface removal , 1991, SCG '91.
[6] James T. Kajiya,et al. Ray tracing complex scenes , 1986, SIGGRAPH.
[7] Mark de Berg,et al. Efficient algorithms for ray shooting and hidden surface removal , 1992 .
[8] H. V. Hulst. Light Scattering by Small Particles , 1957 .
[9] David G. Kirkpatrick,et al. Optimal Search in Planar Subdivisions , 1983, SIAM J. Comput..
[10] Dinesh Manocha,et al. I-COLLIDE: an interactive and exact collision detection system for large-scale environments , 1995, I3D '95.
[11] Subhash Suri,et al. Stabbing triangulations by lines in 3D , 1995, SCG '95.
[12] Hans-Peter Kriegel,et al. The R*-tree: an efficient and robust access method for points and rectangles , 1990, SIGMOD '90.
[13] Ming C. Lin,et al. Efficient collision detection for animation and robotics , 1993 .
[14] Philip M. Hubbard,et al. Collision Detection for Interactive Graphics Applications , 1995, IEEE Trans. Vis. Comput. Graph..
[15] Marco Pellegrini,et al. Stabbing and ray shooting in 3 dimensional space , 1990, SCG '90.
[16] Nick Roussopoulos,et al. Direct spatial search on pictorial databases using packed R-trees , 1985, SIGMOD Conference.
[17] Dana H. Ballard,et al. Strip trees: a hierarchical representation for curves , 1981, CACM.
[18] John Salmon,et al. Automatic Creation of Object Hierarchies for Ray Tracing , 1987, IEEE Computer Graphics and Applications.
[19] Roman Kuchkuda,et al. An introduction to ray tracing , 1993, Comput. Graph..
[20] Timos K. Sellis,et al. Optimization Issues in R-tree Construction (Extended Abstract) , 1994, IGIS.
[21] Nick Roussopoulos,et al. Faloutsos: "the r+- tree: a dynamic index for multidimensional objects , 1987 .
[22] Antonin Guttman,et al. R-trees: a dynamic index structure for spatial searching , 1984, SIGMOD '84.
[23] David G. Kirkpatrick,et al. Fast Detection of Polyhedral Intersection , 1983, Theor. Comput. Sci..
[24] Henry Fuchs,et al. On visible surface generation by a priori tree structures , 1980, SIGGRAPH '80.
[25] Hanan Samet,et al. Spatial Data Structures , 1995, Modern Database Systems.
[26] Martin Held,et al. Evaluation of Collision Detection Methods for Virtual Reality Fly-Throughs , 1995 .