Design and implementation of an IoT system for enhancing proprioception training

This paper presents a motion sensing add-on and a graphical user interface for the balance board. Our system adds kinetic sensing to the board in order to record its rotation in the 3D space. A sports game, a 3D video game for ski training, is set to be controlled by the rotation of the balance board. The system thus adds to the balance board IoT capabilities.

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