Design and implementation of an affect-responsive interactive photo frame
暂无分享,去创建一个
[1] Albert Ali Salah,et al. An Affect-Responsive Interactive Photo Frame , 2010 .
[2] Björn W. Schuller,et al. A demonstration of audiovisual sensitive artificial listeners , 2009, 2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops.
[3] Jie Cao,et al. PAD Model Based Facial Expression Analysis , 2008, ISVC.
[4] Hatice Gunes,et al. Automatic Temporal Segment Detection and Affect Recognition From Face and Body Display , 2009, IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics).
[5] David R. Bull,et al. Projective image restoration using sparsity regularization , 2013, 2013 IEEE International Conference on Image Processing.
[6] J. Russell. A circumplex model of affect. , 1980 .
[7] Thomas S. Huang,et al. Connected vibrations: a modal analysis approach for non-rigid motion tracking , 1998, Proceedings. 1998 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No.98CB36231).
[8] Richard Bowden,et al. Real-time motion control using pose space probability density estimation , 2009, 2009 IEEE 12th International Conference on Computer Vision Workshops, ICCV Workshops.
[9] Takeo Kanade,et al. An Iterative Image Registration Technique with an Application to Stereo Vision , 1981, IJCAI.
[10] S. Agamanolis. Beyond Communication: Human Connectedness as a Research Agenda , 2006 .
[11] A. Mehrabian. Pleasure-arousal-dominance: A general framework for describing and measuring individual differences in Temperament , 1996 .
[12] Vladimir Pavlovic,et al. Real-Time Vision for Human-Computer Interaction , 2010 .
[13] L. A. Pervin. Handbook of Personality: Theory and Research , 1992 .
[14] Fred L. Bookstein,et al. Principal Warps: Thin-Plate Splines and the Decomposition of Deformations , 1989, IEEE Trans. Pattern Anal. Mach. Intell..
[15] D. Kort,et al. D3.3 : Game Experience Questionnaire:development of a self-report measure to assess the psychological impact of digital games , 2007 .
[16] Anton Nijholt,et al. Toward Affective Dialogue Modeling using Partially Observable Markov Decision Processes , 2006 .
[17] J.-Y. Bouguet,et al. Pyramidal implementation of the lucas kanade feature tracker , 1999 .
[18] Rainer Lienhart,et al. An extended set of Haar-like features for rapid object detection , 2002, Proceedings. International Conference on Image Processing.
[19] Carlo Tomasi,et al. Good features to track , 1994, 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition.
[20] Peter Robinson,et al. Real-Time Inference of Complex Mental States from Facial Expressions and Head Gestures , 2004, 2004 Conference on Computer Vision and Pattern Recognition Workshop.
[21] Marc Cavazza,et al. An affective model of user experience for interactive art , 2008, ACE '08.
[22] Takeo Kanade,et al. Comprehensive database for facial expression analysis , 2000, Proceedings Fourth IEEE International Conference on Automatic Face and Gesture Recognition (Cat. No. PR00580).
[23] Maria E. Jabon,et al. Real-time classification of evoked emotions using facial feature tracking and physiological responses , 2008, Int. J. Hum. Comput. Stud..
[24] Nicu Sebe,et al. Authentic facial expression analysis , 2004, Sixth IEEE International Conference on Automatic Face and Gesture Recognition, 2004. Proceedings..
[25] Marc Schröder,et al. The SEMAINE API: Towards a Standards-Based Framework for Building Emotion-Oriented Systems , 2010, Adv. Hum. Comput. Interact..
[26] Matei Mancas,et al. MORFACE: FACE MORPHING , 2009 .
[27] C. Carver,et al. Behavioral inhibition, behavioral activation, and affective responses to impending reward and punishment: The BIS/BAS Scales , 1994 .
[28] Paul A. Viola,et al. Rapid object detection using a boosted cascade of simple features , 2001, Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition. CVPR 2001.
[29] Panos Markopoulos,et al. The PhotoMirror appliance: affective awareness in the hallway , 2006, Personal and Ubiquitous Computing.
[30] Zhihong Zeng,et al. A Survey of Affect Recognition Methods: Audio, Visual, and Spontaneous Expressions , 2007, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[31] N. Sebe,et al. Facial Expression Recognition: A Fully Integrated Approach , 2007, 14th International Conference of Image Analysis and Processing - Workshops (ICIAPW 2007).
[32] Shaogang Gong,et al. Beyond Facial Expressions: Learning Human Emotion from Body Gestures , 2007, BMVC.