An evolving system for simulating clothes on virtual actors

This cloth modeling and animation system aims to support virtual actors who can dress and undress themselves. It now creates autonomous clothes, independent of the synthetic human wearing them. The interactive editor, proportion box and body-scaling feature provide a set of intuitive tools for animators to design a rich variety of human shapes, and we have shown how to dress them with autonomous clothes. The new software considerably improves system performance, versatility and ease of use, and our goal of simulating actors that can dress and undress themselves is significantly closer.

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