Multi-Situated App Studies: Methods and Propositions

This article discusses methodological approaches to app studies, focusing on their embeddedness and situatedness within multiple infrastructural settings. Our approach involves close attention to the multivalent affordances of apps as software packages, particularly their capacity to enter into diverse groupings and relations depending on different infrastructural situations. The changing situations they evoke and participate in, accordingly, make apps visible and accountable in a variety of unique ways. Therefore, engaging with and even staging these situations allows for political-economic, social, and cultural dynamics associated with apps and their infrastructures to be investigated through a style of research we describe as multi-situated app studies. This article offers an overview of four different entry points of enquiry that are exemplary of this multi-situated approach, focusing on app stores, app interfaces, app packages, and app connections. We conclude with nine propositions that develop out of these studies as prompts for further research.

[1]  Adrian Mackenzie Wirelessness: Radical Empiricism in Network Cultures , 2010 .

[2]  Paul Dourish,et al.  Why study technology non-use? , 2015, First Monday.

[3]  Michael Dieter Dark Patterns: Interface Design, Augmentation and Crisis , 2015 .

[4]  Michael S. Daubs,et al.  App-centric mobile media and commoditization: Implications for the future of the open Web , 2016 .

[5]  M. Callon Some Elements of a Sociology of Translation: Domestication of the Scallops and the Fishermen of St Brieuc Bay , 1984 .

[6]  Ben Light,et al.  The walkthrough method: An approach to the study of apps , 2018, New Media Soc..

[7]  Alan Cooper,et al.  The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity (2nd Edition) , 1999 .

[8]  Madeleine Akrich,et al.  The De-scription of Technical Objects , 1992 .

[9]  Rahul C. Basole,et al.  On the Evolution of Mobile Platform Ecosystem Structure and Strategy , 2011, Bus. Inf. Syst. Eng..

[10]  Tero Karppi,et al.  Disconnect: Facebook's Affective Bonds , 2018 .

[11]  David B. Nieborg,et al.  UvA-DARE ( Digital Academic Repository ) Crushing Candy : The Free-to-Play Game in Its Connective Commodity Form , 2015 .

[12]  Robert W. Gehl,et al.  Reverse Engineering Social Media: Software, Culture, and Political Economy in New Media Capitalism , 2014 .

[13]  Anne Helmond,et al.  The Affordances of Social Media Platforms , 2018 .

[14]  N. Katherine Hayles,et al.  Unthought: The Power of the Cognitive Nonconscious , 2017 .

[15]  David Mason,et al.  Digital Methods , 2014, Online Inf. Rev..

[16]  B. Latour,et al.  An unexpected journey: A few lessons from sciences Po médialab's experience , 2017, Big Data Soc..

[17]  S. Woolgar Configuring the User: The Case of Usability Trials , 1990 .

[18]  Karen Yeung,et al.  ‘Hypernudge’: Big Data as a mode of regulation by design , 2016, The Social Power of Algorithms.

[19]  Dan S. Wallach,et al.  Longitudinal Analysis of Android Ad Library Permissions , 2013, ArXiv.

[20]  Tim Berners-Lee,et al.  WWW: Past, Present, and Future , 1996, Computer.

[21]  N. Marres Why Map Issues? On Controversy Analysis as a Digital Method , 2015, Science, technology & human values.

[22]  M. Wendy Hennequin,et al.  The Future of the Internet and How to Stop It , 2011 .

[23]  Jacques Klein,et al.  AndroZoo++: Collecting Millions of Android Apps and Their Metadata for the Research Community , 2017, ArXiv.

[24]  Yuk Hui,et al.  On the Existence of Digital Objects , 2016 .

[25]  Byung-Gon Chun,et al.  TaintDroid: An Information-Flow Tracking System for Realtime Privacy Monitoring on Smartphones , 2010, OSDI.

[26]  Anne Helmond Historical Website Ecology: Analyzing Past States of the Web Using Archived Source Code , 2017 .

[27]  Jonathan I. Maletic,et al.  A survey and taxonomy of approaches for mining software repositories in the context of software evolution , 2007, J. Softw. Maintenance Res. Pract..

[28]  Sarah Murray,et al.  Appified: Culture in the Age of Apps , 2018 .

[29]  Christian Ulrik Andersen,et al.  The Metainterface: The Art of Platforms, Cities, and Clouds , 2018 .

[30]  Chris Nodder,et al.  Evil by Design: Interaction Design to Lead Us into Temptation , 2013 .

[31]  Patricia Ticineto Clough,et al.  FCJ-179 On Governance, Blackboxing, Measure, Body, Affect and Apps: A conversation with Patricia Ticineto Clough and Alexander R. Galloway , 2015 .

[32]  Davide Nicolini,et al.  Is small the only beautiful? Making sense of ‘large phenomena’ from a practice- based perspective , 2016 .

[33]  App support ecologies: An empirical investigation of app–platform relations , 2016 .

[34]  Ariadna Matamoros-Fernández,et al.  From ranking algorithms to ‘ranking cultures’ , 2018 .

[35]  Anne Helmond,et al.  The Platformization of the Web: Making Web Data Platform Ready , 2015 .

[36]  Robert Bodle,et al.  REGIMES OF SHARING , 2011 .

[37]  Evan Elkins,et al.  FCJ-181 There’s a History for That: Apps and Mundane Software as Commodity , 2015 .

[38]  Jason Farman,et al.  Infrastructures of Mobile Social Media , 2015 .

[39]  Haoyu Wang,et al.  LibRadar: Fast and Accurate Detection of Third-Party Libraries in Android Apps , 2016, 2016 IEEE/ACM 38th International Conference on Software Engineering Companion (ICSE-C).

[40]  E.,et al.  ETHNOGRAPHY IN / OF THE WORLD SYSTEM : The Emergence of Multi-Sited Ethnography , 2002 .

[41]  Matthew Fuller,et al.  Personal Web searching in the age of semantic capitalism: Diagnosing the mechanisms of personalisation , 2011, First Monday.

[42]  Lucy Suchman,et al.  Human-Machine Reconfigurations: Plans and Situated Actions , 2006 .

[43]  Matthew Fuller,et al.  Software Studies: a lexicon , 2008 .

[44]  Esther Weltevrede,et al.  Repurposing digital methods: The research affordances of platforms and engines , 2016 .

[45]  Cole Stratton,et al.  Signal Traffic: Critical Studies of Media Infrastructures , 2017, Inf. Soc..

[46]  E. Goffman,et al.  Forms of talk , 1982 .

[47]  Jacques Klein,et al.  AndroZoo: Collecting Millions of Android Apps for the Research Community , 2016, 2016 IEEE/ACM 13th Working Conference on Mining Software Repositories (MSR).