Photo-realistic 3D model coding in MPEG-4
暂无分享,去创建一个
[1] Gabriel Taubin,et al. Geometric compression through topological surgery , 1998, TOGS.
[2] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[3] Hugues Hoppe,et al. New quadric metric for simplifying meshes with appearance attributes , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[4] Brenda S. Baker,et al. Nonobtuse triangulation of polygons , 1988, Discret. Comput. Geom..
[5] Gabriel Taubin,et al. Converting sets of polygons to manifold surfaces by cutting and stitching , 1998 .
[6] Andrei Khodakovsky,et al. Progressive geometry compression , 2000, SIGGRAPH.
[7] Gabriel Taubin,et al. Progressive forest split compression , 1998, SIGGRAPH.
[8] D. Marsh. Applied Geometry for Computer Graphics and CAD , 1999 .
[9] Peter Schröder,et al. Multiresolution signal processing for meshes , 1999, SIGGRAPH.
[10] Gabriel Taubin,et al. Converting sets of polygons to manifold surfaces by cutting and stitching , 1998, Proceedings Visualization '98 (Cat. No.98CB36276).