Popup: automatic paper architectures from 3D models
暂无分享,去创建一个
Shi-Min Hu | Tao Ju | Shi-Sheng Huang | Chao-Hui Shen | Xian-Ying Li | Shimin Hu | Chao-Hui Shen | Shi-Sheng Huang | T. Ju | Xian-Ying Li
[1] Hiroshi Uno,et al. Computer aided design for Origamic Architecture models with voxel data structure , 2003 .
[2] Duncan Birmingham. Pop Up!: A Manual of Paper Mechanisms , 1999 .
[3] Jie Xu,et al. Computer-Generated Papercutting , 2007, 15th Pacific Conference on Computer Graphics and Applications (PG'07).
[4] Andrew S. Glassner. Interactive Pop-up Card Design, Part 2 , 2002, IEEE Computer Graphics and Applications.
[5] Frédo Durand,et al. Procedural modeling of structurally-sound masonry buildings , 2009, ACM Trans. Graph..
[6] Charlie C. L. Wang,et al. Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation , 2008, IEEE Transactions on Visualization and Computer Graphics.
[7] Kokichi Sugihara,et al. Computer-aided Design of Pop-up Books with Two-dimensional V-fold Structures , 2009 .
[8] Shimin Hu,et al. Feature sensitive mesh segmentation , 2006, SPM '06.
[9] Ariel Shamir,et al. A survey on Mesh Segmentation Techniques , 2008, Comput. Graph. Forum.
[10] John Hart,et al. ACM Transactions on Graphics , 2004, SIGGRAPH 2004.
[11] Thomas C. Hull. On the Mathematics of Flat Origamis , 1994 .
[12] Erik D. Demaine,et al. Geometric folding algorithms - linkages, origami, polyhedra , 2007 .
[13] Martin Kilian,et al. Curved folding , 2008, ACM Trans. Graph..
[14] Thomas C. Hull,et al. Modelling the folding of paper into three dimensions using affine transformations , 2002 .
[15] Hans-Peter Seidel,et al. Mesh segmentation driven by Gaussian curvature , 2005, The Visual Computer.
[16] Alla Sheffer,et al. D‐Charts: Quasi‐Developable Mesh Segmentation , 2005, Comput. Graph. Forum.
[17] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[18] Ryuhei Uehara,et al. The Complexity of a Pop-Up Book , 2006, CCCG.
[19] Niloy J. Mitra,et al. Abstraction of man-made shapes , 2009, ACM Trans. Graph..
[20] Ayellet Tal,et al. Paper craft models from meshes , 2006, The Visual Computer.
[21] J. Mitani,et al. Making papercraft toys from meshes using strip-based approximate unfolding , 2004, SIGGRAPH 2004.
[22] Ralph R. Martin,et al. Rapid and effective segmentation of 3D models using random walks , 2009, Comput. Aided Geom. Des..
[23] Kwan-Liu Ma,et al. 3D paper‐cut modeling and animation , 2007, Comput. Animat. Virtual Worlds.
[24] Tomohiro Tachi,et al. Origamizing Polyhedral Surfaces , 2010, IEEE Transactions on Visualization and Computer Graphics.
[25] J. Mitani,et al. Computer aided design for Origamic Architecture models with polygonal representation , 2004, Proceedings Computer Graphics International, 2004..
[26] Jin Wei,et al. Feature Preserving Mesh Simplification Using Feature Sensitive Metric , 2010, Journal of Computer Science and Technology.
[27] Y.T. Lee,et al. Mathematical modelling and simulation of pop-up books , 1996, Comput. Graph..
[28] Gershon Elber,et al. Papercraft Models using Generalized Cylinders , 2007, 15th Pacific Conference on Computer Graphics and Applications (PG'07).
[29] Michael Eisenberg,et al. Computer-assisted pop-up design for children: computationally enriched paper engineering , 2006 .