New Interactive-Generative Design System: Hybrid of Shape Grammar and Evolutionary Design - An Application of Jewelry Design

This paper proposes a new methodology for developing a computer-based design system. It places designers at the centre of design process to perform their tasks collaboratively with the design system. The proposed system is developed based on interactive shape grammar and evolutionary design algorithm, which is able to increase the creativity and productivity of design activity. Designers can utilize the generated designs to initialize their conceptual design process more easily and rapidly. The source of form diversity is derived from genetic operators. Subjective user preference is used for design evaluation. The system can be integrated with computer-controlled model-making machines to automatically build physical artifacts. As a result, designers can easily start their conceptual design process through obtaining the desired designs and the resulting physical artifacts in line. The human-computer synergy is illustrated for the design of jewelry, but it is applicable to other industrial product design problems.

[1]  Hans-Paul Schwefel,et al.  Evolution strategies – A comprehensive introduction , 2002, Natural Computing.

[2]  M Tapia,et al.  A Visual Implementation of a Shape Grammar System , 1999 .

[3]  G. Stiny Introduction to Shape and Shape Grammars , 1980 .

[4]  Scott Curland Chase,et al.  Transforming shape in design: observations from studies of sketching , 2009 .

[5]  Ning Gu,et al.  Towards an integrated generative design framework , 2012 .

[6]  Michael Joseph French,et al.  Conceptual Design for Engineers , 1985 .

[7]  Jonathan Cagan,et al.  The design of novel roof trusses with shape annealing: assessing the ability of a computational method in aiding structural designers with varying design intent , 1999 .

[8]  H. Koning,et al.  The Language of the Prairie: Frank Lloyd Wright's Prairie Houses , 1981 .

[9]  Jose Antonio Diego-Mas,et al.  An exploratory study on the use of digital sculpting in conceptual product design , 2013 .

[10]  Sivam Krish,et al.  A practical generative design method , 2011, Comput. Aided Des..

[11]  Levent Burak Kara,et al.  Learning Geometric Design Knowledge From Conceptual Sketches and Its Utilization in Shape Creation and Optimization , 2009, DAC 2009.

[12]  William J. Mitchell,et al.  The Palladian Grammar , 1978 .

[13]  Jia Cui,et al.  Author's Personal Copy Computer-aided Design Integrating Shape Grammars into a Generative System for Zhuang Ethnic Embroidery Design Exploration , 2022 .

[14]  Scott Curland Chase,et al.  A model for user interaction in grammar-based design systems , 2002 .

[15]  George Stiny,et al.  Shape Grammars and the Generative Specification of Painting and Sculpture , 1971, IFIP Congress.

[16]  S. W. Kielarova,et al.  An approach of generative design system: Jewelry design application , 2013, 2013 IEEE International Conference on Industrial Engineering and Engineering Management.

[17]  Sudeep Sharma,et al.  Study on Designing and Development of Ornamental Products with Special Reference to the Role of CAD in it , 2012 .

[18]  Jonathan Cagan,et al.  Capturing a rebel: modeling the Harley-Davidson brand through a motorcycle shape grammar , 2002 .

[19]  Jonathan Cagan,et al.  A Blend of Different Tastes: The Language of Coffeemakers , 1998 .

[20]  Somlak Wannarumon,et al.  Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design , 2007, Artificial Intelligence for Engineering Design, Analysis and Manufacturing.