Prototyping of complex plan based behavior for 3D actors

In this paper, we describe our current work to design and implement a system for rapid prototyping of complex behavior for 3D actors. We identify the need and motivation for intelligent agent design tools for virtual reality environments and describe how our approach combines artificial intelligence technology with 3D actors, while keeping consistence with three major objectives: 1) employment of a powerful, flexible tool for the design of complex behavior for agents, 2) true rapid prototyping of 3D actors, including appearance, physical abilities and behavior, and 3) the applicability of our system on general, arbitrary platform workstations. We present the CASA intelligent agent design system, and show how it distinguishes from other approaches known so far. Additionally, the entire system architecture is outlined, and finally, two examples are provided to show its performance and generic applicability.

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