An efficient out-of-core volume ray casting method for the visualization of large medical data sets
暂无分享,去创建一个
Jian Xue | Jie Tian | Jian Chen | Yakang Dai | Jie Tian | Yakang Dai | Jian Chen | Jian Xue
[1] Pat Hanrahan,et al. Volume Rendering , 2020, Definitions.
[2] Renato Pajarola,et al. Out-Of-Core Algorithms for Scientific Visualization and Computer Graphics , 2002 .
[3] Brian Cabral,et al. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware , 1994, VVS '94.
[4] Jian Xue,et al. The design and implementation of a C++ toolkit for integrated medical image processing and analyzing , 2004, Medical Imaging: Image-Guided Procedures.
[5] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.
[6] Bernd Hamann,et al. Interactive visualization of very large medical datasets using point-based rendering , 2003, SPIE Medical Imaging.
[7] Allen Van Gelder,et al. Direct volume rendering with shading via three-dimensional textures , 1996, Proceedings of 1996 Symposium on Volume Visualization.
[8] Ricardo Farias,et al. ZSWEEP: An Efficient and Exact Projection Algorithm for Unstructured Volume Rendering , 2000, 2000 IEEE Symposium on Volume Visualization (VV 2000).
[9] Kurt Akeley,et al. Reality Engine graphics , 1993, SIGGRAPH.
[10] Cláudio T. Silva,et al. Out-Of-Core Rendering of Large, Unstructured Grids , 2001, IEEE Computer Graphics and Applications.
[11] Cláudio T. Silva,et al. A unified infrastructure for parallel out-of-core isosurface extraction and volume rendering of unstructured grids , 2001, Proceedings IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics (Cat. No.01EX520).