Utilizando meta-design para customização de conteúdo em um portal de jogos educativos

Educational games provide an alternative way to transmit pedagogical content but barriers were manifested to its adoption by teachers, among them the lack of alignment for objectives within gaming environments to local curricula. This article describes the design and implementation of an educational children's games system that aims to reduce this barrier by providing the possibility to customize game content by teachers. This customization is supported by meta-design that enables, at use time, game developers to define through a schema definition which parameters are necessary for teachers to customize their games, without intervention of the system's developers.

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