Bi-3D: Bi-Manual Pen-and-Touch Interaction for 3D Manipulation on Tablets
暂无分享,去创建一个
Florian Alt | Ken Pfeuffer | Yomna Abdelrahman | Radiah Rivu | Yasmeen Abdrabou | Abdullatif Dinc | Jan Obernolte | Franziska Shelter | Yomna Abdelrahman | Florian Alt | Radiah Rivu | Ken Pfeuffer | Yasmeen Abdrabou | Abdullatif Dinc | Jan Obernolte | Franziska Shelter
[1] Nicholas Chen,et al. RichReview: blending ink, speech, and gesture to support collaborative document review , 2014, UIST.
[2] Thomas Butkiewicz,et al. Multi-touch 3D positioning with the pantograph technique , 2019, I3D.
[3] William Buxton,et al. WritLarge: Ink Unleashed by Unified Scope, Action, & Zoom , 2017, CHI.
[4] Hans-Werner Gellersen,et al. Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction , 2016, CHI.
[5] William Buxton,et al. Digital tape drawing , 1999, UIST '99.
[6] Ka-Ping Yee,et al. Two-handed interaction on a tablet display , 2004, CHI EA '04.
[7] Regan L. Mandryk,et al. TractorBeam: seamless integration of local and remote pointing for tabletop displays , 2005, Graphics Interface.
[8] Steven K. Feiner,et al. Balloon Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D Selection , 2007, 2007 IEEE Symposium on 3D User Interfaces.
[9] Hiroshi Ishii,et al. Beyond: collapsible tools and gestures for computational design , 2010, CHI EA '10.
[10] William Buxton,et al. Pen + touch = new tools , 2010, UIST.
[11] Ravin Balakrishnan,et al. ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models , 2008, UIST '08.
[12] Lee Markosian,et al. An interface for sketching 3D curves , 1999, SI3D.
[13] William Buxton,et al. Thumb + Pen Interaction on Tablets , 2017, CHI.
[14] Ravin Balakrishnan,et al. Exploring bimanual camera control and object manipulation in 3D graphics interfaces , 1999, CHI '99.
[15] Takeo Igarashi,et al. Structured annotations for 2D-to-3D modeling , 2009, SIGGRAPH 2009.
[16] Andrea Giachetti,et al. A Survey on 3D Virtual Object Manipulation: From the Desktop to Immersive Virtual Environments , 2018, Comput. Graph. Forum.
[17] Michael Hoffmann,et al. Hyve-3D: a new embodied interface for immersive collaborative 3D sketching , 2014, SIGGRAPH '14.
[18] Masahiko Inami,et al. ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing , 2010, CIE.
[19] Daniel Mendes,et al. Mid-air interactions above stereoscopic interactive tables , 2014, 2014 IEEE Symposium on 3D User Interfaces (3DUI).
[20] Sylvain Paris,et al. 6D hands: markerless hand-tracking for computer aided design , 2011, UIST.
[21] Laurent Grisoni,et al. The effect of DOF separation in 3D manipulation tasks with multi-touch displays , 2010, VRST '10.
[22] Martin Hachet,et al. Multi-touch RST in 2D and 3D spaces: Studying the impact of directness on user performance , 2011, 2011 IEEE Symposium on 3D User Interfaces (3DUI).
[23] Joaquim A. Jorge,et al. Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space , 2012, Graphics Interface.
[24] Andrew Roberts,et al. 3-Draw: a tool for designing 3D shapes , 1991, IEEE Computer Graphics and Applications.
[25] W. Buxton,et al. A study in two-handed input , 1986, CHI '86.
[26] Satoshi Matsuoka,et al. Teddy: A Sketching Interface for 3D Freeform Design , 1999, SIGGRAPH Courses.
[27] Michel Beaudouin-Lafon,et al. The architecture and implementation of CPN2000, a post-WIMP graphical application , 2000, UIST '00.
[28] Kiia Kallio. 3D6B Editor: Projective 3D Sketching with Line-Based Rendering , 2005, SBM.
[29] Fabrice Matulic,et al. Empirical evaluation of uni- and bimodal pen and touch interaction properties on digital tabletops , 2012, ITS '12.
[30] Ken Shoemake,et al. ARCBALL: a user interface for specifying three-dimensional orientation using a mouse , 1992 .
[31] Ehud Sharlin,et al. Napkin sketch: handheld mixed reality 3D sketching , 2008, VRST '08.
[32] Samir Otmane,et al. TouchSketch: a touch-based interface for 3D object manipulation and editing , 2015, VRST.
[33] Andrew M. Webb,et al. LayerFish: Bimanual Layering with a Fisheye In-Place , 2016, ISS.
[34] Nicholas Chen,et al. TextTearing: opening white space for digital ink annotation , 2013, UIST.
[35] Yongkwan Kim,et al. Agile 3D Sketching with Air Scaffolding , 2018, CHI.
[36] Tony DeRose,et al. Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation , 2009, Graphics Interface.
[37] Bongshin Lee,et al. InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices , 2020, CHI.
[38] Klaus H. Hinrichs,et al. Triangle cursor: interactions with objects above the tabletop , 2011, ITS '11.
[39] M. Sheelagh T. Carpendale,et al. Sticky tools: full 6DOF force-based interaction for multi-touch tables , 2009, ITS '09.
[40] Hongbo Fu,et al. Two‐Finger Gestures for 6DOF Manipulation of 3D Objects , 2012, Comput. Graph. Forum.
[41] Stephanie Houde,et al. Iterative design of an interface for easy 3-D direct manipulation , 1992, CHI.
[42] Robert C. Zeleznik,et al. Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving , 2010, UIST.
[43] Laurent Grisoni,et al. Integrality and Separability of Multitouch Interaction Techniques in 3D Manipulation Tasks , 2012, IEEE Transactions on Visualization and Computer Graphics.
[44] Fabrice Matulic,et al. Pen and touch gestural environment for document editing on interactive tabletops , 2013, ITS.
[45] Charles L. A. Clarke,et al. symSpline: symmetric two-handed spline manipulation , 2006, CHI.
[46] Roel Vertegaal,et al. Pointable: an in-air pointing technique to manipulate out-of-reach targets on tabletops , 2011, ITS '11.
[47] Ehud Sharlin,et al. The 3D Tractus: a three-dimensional drawing board , 2006, First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06).
[48] Holly E. Rushmeier,et al. The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis , 2007, 15th Pacific Conference on Computer Graphics and Applications (PG'07).
[49] Eric Lecolinet,et al. Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach , 2010, CHI.
[50] Charles L. A. Clarke,et al. Bimanual and unimanual image alignment: an evaluation of mouse-based techniques , 2005, UIST '05.
[51] Maximilian Speicher,et al. The Trouble with Augmented Reality/Virtual Reality Authoring Tools , 2018, 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).
[52] Adrien Bousseau,et al. True2Form , 2014 .
[53] Xiang Cao,et al. VisionWand: interaction techniques for large displays using a passive wand tracked in 3D , 2003, UIST '03.
[54] M. Sheelagh T. Carpendale,et al. Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques , 2007, CHI.
[55] Adrien Bousseau,et al. True2Form: 3D curve networks from 2D sketches via selective regularization , 2014, ACM Trans. Graph..
[56] Hans-Werner Gellersen,et al. Gaze-touch: combining gaze with multi-touch for interaction on the same surface , 2014, UIST.
[57] Laurent Grisoni,et al. The design and evaluation of 3D positioning techniques for multi-touch displays , 2010, 2010 IEEE Symposium on 3D User Interfaces (3DUI).
[58] Ravin Balakrishnan,et al. Storeoboard: Sketching Stereoscopic Storyboards , 2016, CHI.
[59] Fabrice Matulic,et al. Unimanual Pen+Touch Input Using Variations of Precision Grip Postures , 2018, UIST.
[60] Dan R. Olsen,et al. Laser pointer interaction , 2001, CHI.
[61] Philip L. Davidson,et al. A screen-space formulation for 2D and 3D direct manipulation , 2009, UIST '09.
[62] Robert J. K. Jacob,et al. Integrality and separability of input devices , 1994, TCHI.
[63] Daniel J. Wigdor,et al. Combining and measuring the benefits of bimanual pen and direct-touch interaction on horizontal interfaces , 2008, AVI '08.
[64] Pedro Lopes,et al. Combining bimanual manipulation and pen-based input for 3D modelling , 2011, SBIM '11.
[65] Philip L. Davidson,et al. Extending 2D object arrangement with pressure-sensitive layering cues , 2008, UIST '08.
[66] Daniel J. Wigdor,et al. Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations , 2011, CHI.
[67] Ken Pfeuffer,et al. Investigating mid-air pointing interaction for projector phones , 2012, ITS.
[68] Emmanuel Pietriga,et al. SpaceInk: Making Space for In-Context Annotations , 2019, UIST.