Inhabited virtual world video montage as collaboration experience reflection tool
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This paper describes the use of video montage made within an inhabited virtual world to reflect on the collaboration experience. This video montage serves as a tool that is used to review the experience in totality. The paper begins with an overview of inhabited virtual world components and properties that promote collaboration. KOLB Learning Cycle is used as the central basis to explain the experiential process. Each stage of the cycle is discussed in relations to the use of video montage reflecting on the social interactions that had taken place. Emphasis is made on the reflection observation stage. It is suggested that this stage happens at two levels i.e. during review of captured video segments to be composed into a particular story and when reviewing the video montage as a whole. Finally, the paper provides an example of using an inhabited virtual world video montage made in Forsaken World (TM) to reflect on collaboration experience.