Procedural modeling of cracks and fractures
暂无分享,去创建一个
Samir Akkouche | Eric Galin | Brett Desbenoit | Aurélien Martinet | Eric Galin | S. Akkouche | Aurélien Martinet | B. Desbenoit
[1] Demetri Terzopoulos,et al. Modeling inelastic deformation: viscolelasticity, plasticity, fracture , 1988, SIGGRAPH.
[2] Devendra Kalra,et al. Guaranteed ray intersections with implicit surfaces , 1989, SIGGRAPH.
[3] Andrew P. Witkin,et al. Fast and Controllable Simulation of the Shattering of Brittle Objects , 2001, Comput. Graph. Forum.
[4] Norishige Chiba,et al. Crack pattern simulation based on 3D surface cellular automata , 2000, The Visual Computer.
[5] Mario Botsch,et al. Feature sensitive surface extraction from volume data , 2001, SIGGRAPH.
[6] Jessica K. Hodgins,et al. Graphical modeling and animation of ductile fracture , 2002, SIGGRAPH.
[7] Pierre Poulin,et al. Surface Aging by Impacts , 2001, Graphics Interface.
[8] Leonard McMillan,et al. A procedural approach to authoring solid models , 2002, SIGGRAPH.
[9] Robert Bacon,et al. Animation of fracture by physical modeling , 1991, The Visual Computer.
[10] Jagnow Robert Carl,et al. Real-time simulation of deformation and fracture of stiff materials , 2001 .
[11] Michael Neff,et al. A Visual Model For Blast Waves and Francture , 1999, Graphics Interface.
[12] Przemyslaw Prusinkiewicz,et al. Modeling lobed leaves , 2003, Proceedings Computer Graphics International 2003.
[13] Samir Akkouche,et al. A hybrid shape representation for free-form modeling , 2004, Proceedings Shape Modeling Applications, 2004..
[14] Jessica K. Hodgins,et al. Graphical modeling and animation of brittle fracture , 1999, SIGGRAPH.
[15] Oleg Mazarak,et al. Animating Exploding Objects , 1999, Graphics Interface.
[16] Pierre Poulin,et al. The Simulation of Paint Cracking and Peeling , 2002, Graphics Interface.
[17] Brian Wyvill,et al. Extending the CSG Tree. Warping, Blending and Boolean Operations in an Implicit Surface Modeling System , 1999, Comput. Graph. Forum.
[18] Koichi Hirota,et al. Generation of crack patterns with a physical model , 1998, The Visual Computer.
[19] Koichi Hirota,et al. Simulation of three-dimensional cracks , 2000, The Visual Computer.