Persistent object systems : proceedings of the third international workshop, 10-13 January, Newcastle, Australia

I: Type Systems and Persistence.- The Napier Type System.- Grammars and Implementation Independent Structure Representation.- A Program Development Environment Based on Persistence and Abstract Data Types.- Exploiting the Potential of Persistent Object Stores.- Browsing, Grazing and Nibbling Persistent Data Structures.- II: Persistent Programming Languages.- Persistent System Architectures.- Issues in the Implementation of a Persistent Prolog.- A Capability Based Language for Persistent Programming: Implementation Issues.- Distributed PS-algol.- The Implementation of an Object-Oriented Language in PS-algol.- III: Implementing Persistence.- Aggregation, Persistence, and Identity in Worlds.- Implementing Persistence in E.- Addressing in a Persistent Environment.- Name-Based Mapping: Addressing Support for Persistent Objects.- IV: Object Stores.- Generating and Manipulating Identifiers for Heterogeneous, Distributed Objects.- The Evolution of the SSE Data Storage System into a Persistent Object System.- Persistence in a Distributed Object Server.- A Simple Object Storage System.- V: Measurement of Persistent Systems.- Monitoring Execution of PS-algol Programs.- Performance Evaluation in a Persistent Object System.- VI: Transactions and Persistence.- Transactions on Persistent Objects.- Commutativity-Based Locking for Nested Transactions.- Transaction Groups: A Model for Controlling Cooperative Transactions.- VII: Persistent Machines.- The Persistent Abstract Machine.- Design of POMP - A Persistent Object Management Processor.- A Capability-Based Massive Memory Computer.- Support for Objects in the MONADS Architecture.- Author Index.