Using graphics rendering contexts to enhance the real-time video coding for mobile cloud gaming
暂无分享,去创建一个
Cheng-Hsin Hsu | Klara Nahrstedt | Roy H. Campbell | Shu Shi | R. Campbell | K. Nahrstedt | Cheng-Hsin Hsu | Shu Shi
[1] Luc Van Gool,et al. Advanced three-dimensional television system technologies , 2002, Proceedings. First International Symposium on 3D Data Processing Visualization and Transmission.
[2] D. Gourlay,et al. Remote walkthrough over mobile networks using 3-D image warping and streaming , 2004 .
[3] Jr. Leonard McMillan,et al. An Image-Based Approach to Three-Dimensional Computer Graphics , 1997 .
[4] Klara Nahrstedt,et al. Real-time parallel remote rendering for mobile devices using graphics processing units , 2010, 2010 IEEE International Conference on Multimedia and Expo.
[5] Mark Claypool,et al. The effects of loss and latency on user performance in unreal tournament 2003® , 2004, NetGames '04.
[6] William R. Mark,et al. Post-Rendering 3D Image Warping: Visibility, Reconstruction, and Performance for Depth-Image Warping , 1999 .
[7] Yao Wang,et al. Video Processing and Communications , 2001 .
[8] Ulug Bayazit. Macroblock data classification and nonlinear bit count estimation for low delay H.263 rate control , 1999, Proceedings 1999 International Conference on Image Processing (Cat. 99CH36348).
[9] Lurng-Kuo Liu,et al. Low-delay MPEG-2 video coding , 1998, Electronic Imaging.
[10] Marc Levoy. Polygon-assisted JPEG and MPEG compression of synthetic images , 1995, SIGGRAPH.
[11] Byung Cheol Song,et al. An intra-frame rate control algorithm for ultra low delay H.264/AVC coding , 2008, 2008 IEEE International Conference on Acoustics, Speech and Signal Processing.
[12] Stephan Wong,et al. An efficient realization of forward integer transform in H.264/AVC intra-frame encoder , 2010, 2010 International Conference on Embedded Computer Systems: Architectures, Modeling and Simulation.
[13] Albrecht Rothermel,et al. Architecture Analysis for Low-Delay Video Coding , 2006, 2006 IEEE International Conference on Multimedia and Expo.
[14] Oriana Riva,et al. Challenges and Lessons in Developing Middleware on Smart Phones , 2008, Computer.
[15] Simone Milani,et al. A cognitive approach for effective coding and transmission of 3D video , 2011, ACM Trans. Multim. Comput. Commun. Appl..
[16] Klara Nahrstedt,et al. A high-quality low-delay remote rendering system for 3D video , 2010, ACM Multimedia.
[17] Zhengguo Li,et al. A Novel Rate Control Scheme for Low Delay Video Communication of H.264/AVC Standard , 2007, IEEE Transactions on Circuits and Systems for Video Technology.
[18] Ajay Luthra,et al. Overview of the H.264/AVC video coding standard , 2003, IEEE Trans. Circuits Syst. Video Technol..
[19] Reinhard Klein,et al. Augmented Compression for Server-Side Rendering , 2008, VMV.