Persuasive Precedents

Stories can be a powerful vehicle of persuasion. We typically use stories to link known events into coherent wholes. One way to establish coherence is to appeal to past examples, real or fictitious. These examples can be chosen and critiqued using legal case-based reasoning (CBR) techniques. In this paper, we apply these techniques to factual stories, assessing a story about the facts using precedents. We thus show how legal reasoning in a CBR model is equally applicable to reasoning with factual stories.

[1]  Trevor J. M. Bench-Capon Representing Popov v Hayashi with dimensions and factors , 2012, Artificial Intelligence and Law.

[2]  Floris Bex,et al.  Legal shifts in the process of proof , 2011, ICAIL.

[3]  Kenneth D. Forbus,et al.  Computational models of analogy. , 2011, Wiley interdisciplinary reviews. Cognitive science.

[4]  Floris Bex,et al.  Arguments, Stories and Criminal Evidence - A Formal Hybrid Theory , 2011, Law and philosophy library.

[5]  Trevor J. M. Bench-Capon,et al.  Persuasive Stories for Multi-Agent Argumentation , 2010, AAAI Fall Symposium: Computational Models of Narrative.

[6]  D. Walton Similarity, precedent and argument from analogy , 2010, Artificial Intelligence and Law.

[7]  Henry Prakken,et al.  A hybrid formal theory of arguments, stories and criminal evidence , 2010, Artificial Intelligence and Law.

[8]  Trevor J. M. Bench-Capon,et al.  Argument Schemes for Legal Case-based Reasoning , 2007, JURIX.

[9]  Trevor J. M. Bench-Capon,et al.  A multi-agent legal argument generator , 2000, Proceedings 11th International Workshop on Database and Expert Systems Applications.

[10]  Kevin D. Ashley Modeling legal argument - reasoning with cases and hypotheticals , 1991, Artificial intelligence and legal reasoning.

[11]  Roger C. Schank,et al.  Explanation Patterns: Understanding Mechanically and Creatively , 1986 .

[12]  M. Feldman,et al.  Reconstructing Reality in the Courtroom: Justice and Judgment in American Culture , 1981 .

[13]  Roger C. Schank,et al.  Scripts, plans, goals and understanding: an inquiry into human knowledge structures , 1978 .

[14]  Vladimir Propp,et al.  Morphology of the folktale , 1959 .

[15]  Peter McBurney,et al.  Dialogue Games for Agent Argumentation , 2009, Argumentation in Artificial Intelligence.