Strategies for encouraging individual achievement in introductory computer science courses
暂无分享,去创建一个
[1] Richard E. Pattis,et al. Karel the Robot: A Gentle Introduction to the Art of Programming , 1994 .
[2] Richard E. Pattis,et al. Nifty assignments panel , 1999, SIGCSE '99.
[3] Jon Bentley,et al. Programming pearls: how to sort , 1984, CACM.
[4] Kim B. Bruce. Attracting (& keeping) the best and the brightest: an entry-level course for experienced introductory students , 1994, SIGCSE '94.
[5] Thomas E. Kurtz,et al. Basic Programming , 1968 .
[6] Jorge Nuno Silva,et al. Mathematical Games , 1959, Nature.
[7] Eric Roberts,et al. Using undergraduates as teaching assistants in introductory programming courses: an update on the Stanford experience , 1995, SIGCSE.
[8] Richard H. Austing,et al. Curriculum '78: recommendations for the undergraduate program in computer science— a report of the ACM curriculum committee on computer science , 1979, CACM.
[9] Eric S. Roberts,et al. Using C in CS1: evaluating the Stanford experience , 1993, SIGCSE '93.
[10] Vivek Khera,et al. The internet programming contest: a report and philosophy , 1993, SIGCSE '93.
[11] Eric S. Roberts,et al. The art and science of C - a library-based introduction to computer science , 1994 .
[12] Thomas R. McDaniel. The Basic Basic , 1979 .
[13] Connie Carroll Widmer,et al. Programming Contests: What Can they Tell Us? , 1988 .
[14] A. Tanenbaum. Computer recreations , 1973 .
[15] Eric S. Roberts. A C-based graphics library for CS1 , 1995, SIGCSE '95.