Developments in Business Gaming

This article examines developments in business simulation gaming during the past 40 years. Covered in this article are a brief history of business games, the changing technology employed in the development and use of business games, changes in why business games are adopted and used, changes in how business games are administered, and the current state of business gaming. Readers interested in developments in other areas of simulation gaming (urban planning, social studies, ecology, economics, geography, health, etc.) are encouraged to look at other articles appearing during the 40th anniversary year of Simulation & Gaming and at the many fine articles that appeared in the silver anniversary issue of Simulation & Gaming (December 1995).

[1]  Henry Ellington Twenty Years of Simulation/Gaming: Reminiscences and Thoughts of a Scottish Practitioner , 1994 .

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[5]  Richard F. Barton Evolution and Flexibility in Business Gaming , 1974 .

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[8]  Joseph Wolfe Recollections on 25 Years of Simulation/Gaming , 1994 .

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[12]  Kazem Darbandi The business strategy and policy game (BUSPOG) , 2000 .

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[16]  Jan H. G. Klabbers The 25th Anniversary of ISAGA: The Orchestration of Organized Complexity , 1994 .

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[18]  James R. Jackson Learning from Experience in Business Decision Games , 1959 .

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[21]  Precha Thavikulwat Emphasizing Different Modes of Learning through a Configurable Business Simulation Game , 1988 .

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[25]  Andrew Martin Adding value to simulation/games through Internet mediation: The medium and the message , 2003 .

[26]  Gary J. Summers Today’s Business Simulation Industry , 2004 .

[27]  Walter E Rohn The Present State and Future Trends in Management Games for Management Development in Germany , 1986 .

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[29]  Levent Yilmaz,et al.  Intelligent agents, simulation, and gaming , 2006 .

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[32]  Henry Adobor,et al.  Management simulations: determining their effectiveness , 2006 .

[33]  Michael Uretsky Simulation and Gaming: Directions, Issues, Ponderables , 1995 .

[34]  William O. Plymale Pervasive Computing Goes to School. , 2005 .

[35]  John H. Gagnon Mary M. Birshtein , 1987 .

[36]  Sharma Pillutla Creating a Web-based simulation gaming exercise using PERL and JavaScript , 2003 .

[37]  Roderick M. Kramer,et al.  Trust and distrust in organizations: emerging perspectives, enduring questions. , 1999, Annual review of psychology.

[38]  Martin C. Campion A Historian and his Games , 1995 .

[39]  Stephen J. Schmidt Active and Cooperative Learning Using Web-Based Simulations , 2003 .