Game theoretic analysis of wireless access network selection: models, inefficiency bounds, and algorithms
暂无分享,去创建一个
[1] Brian W. Kernighan,et al. AMPL: A Modeling Language for Mathematical Programming , 1993 .
[2] Yossi Azar,et al. The Price of Routing Unsplittable Flow , 2005, STOC '05.
[3] Christos H. Papadimitriou,et al. Worst-case Equilibria , 1999, STACS.
[4] I. Milchtaich,et al. Congestion Games with Player-Specific Payoff Functions , 1996 .
[5] J. G. Wardrop,et al. Some Theoretical Aspects of Road Traffic Research , 1952 .
[6] Antonio Capone,et al. Modelling network selection and resource allocation in wireless access networks with non-cooperative games , 2008, 2008 5th IEEE International Conference on Mobile Ad Hoc and Sensor Systems.
[7] Michael E. Theologou,et al. Packet-switched network selection with the highest QoS in 4G networks , 2008, Comput. Networks.
[8] Gabriel-Miro Muntean,et al. Utility-based Intelligent Network Selection in Beyond 3G Systems , 2006, 2006 IEEE International Conference on Communications.
[9] Massimo Bernaschi,et al. Seamless internetworking of WLANs and cellular networks: architecture and performance issues in a Mobile IPv6 scenario , 2005, IEEE Wireless Communications.
[10] Tim Roughgarden,et al. The Price of Stability for Network Design with Fair Cost Allocation , 2004, FOCS.
[11] ABBAS JAMALIPOUR,et al. Network selection in an integrated wireless LAN and UMTS environment using mathematical modeling and computing techniques , 2005, IEEE Wireless Communications.
[12] R. Rosenthal. A class of games possessing pure-strategy Nash equilibria , 1973 .
[13] Yui-Wah Lee. Network selection and discovery of service information in public WLAN hotspots , 2004, WMASH '04.
[14] E. Gustafsson,et al. Always best connected , 2003, IEEE Wirel. Commun..
[15] Nicola Blefari-Melazzi,et al. Autonomic control and personalization of a wireless access network , 2007, Comput. Networks.