Collaborative Design Process for Encouraging Sustainable Building Design: A Game Theory-Based Approach

Information permeated in a daily life through ambient urban media may have positive effects on people's behavior and consciousness. This approach can be adapted to enhance sustainable building design in an educational environment. In this paper, information about sustainable building design is provided and the visualized evaluation is fed back, as a way to encourage sustainable building design. In addition, to maximize the effect of the interaction between competition and cooperation among students, we have applied a game theory approach called 'prisoner's dilemma'. Information visualization is effective to change the focus of interests in the students' design and a game theory helps produce a variety of design alternatives. The method can improve the design capabilities and change the students' consciousness as well.