Energy Feedback for Smart Grid Consumers: Lessons Learned from the Kukui Cup
暂无分享,去创建一个
Philip M. Johnson | Yongwen Xu | Carleton A. Moore | Robert S. Brewer | George E. Lee | Michelle Katchuck | Yongwen Xu | Michelle Katchuck
[1] Philip M. Johnson,et al. The Kukui Cup: A Dorm Energy Competition Focused on Sustainable Behavior Change and Energy Literacy , 2011, 2011 44th Hawaii International Conference on System Sciences.
[2] Jan DeWaters,et al. Energy literacy of secondary students in New York State (USA): A measure of knowledge, affect, and behavior , 2011 .
[3] Michael Zyda,et al. From visual simulation to virtual reality to games , 2005, Computer.
[4] Vladislav Kantchev Shunturov,et al. Dormitory residents reduce electricity consumption when exposed to real‐time visual feedback and incentives , 2007 .
[5] Robert S. Brewer,et al. WattDepot: An Open Source Software Ecosystem for Enterprise-Scale Energy Data Collection, Storage, Analysis, and Visualization , 2010, 2010 First IEEE International Conference on Smart Grid Communications.
[6] J. DeWaters,et al. Americans’ perceived and actual understanding of energy , 2012 .
[7] Philip M. Johnson,et al. Beyond kWh: Myths and fixes for energy competition game design , 2012 .
[8] L. J. Becker. Joint effect of feedback and goal setting on performance: a field study of residential energy conservation , 1978 .
[9] Jeannet H. Van Houwelingen,et al. The Effect of Goal-Setting and Daily Electronic Feedback on In-Home Energy Use , 1989 .
[10] Ahmad Faruqui,et al. The impact of informational feedback on energy consumption d A survey of the experimental evidence , 2010 .
[11] James A. Landay,et al. The design of eco-feedback technology , 2010, CHI.
[12] George Edward Lee. Makahiki : an extensible open-source platform for creating energy competitions , 2012 .
[13] June A. Flora,et al. Real-time Feedback and Electricity Consumption: A Field Experiment Assessing the Potential for Savings and Persistence , 2013 .